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Books > Computing & IT > Applications of computing > Image processing > Video

My GoPro HERO5 Camera (Paperback, 2nd edition): Jason Rich My GoPro HERO5 Camera (Paperback, 2nd edition)
Jason Rich
R696 R593 Discovery Miles 5 930 Save R103 (15%) Ships in 12 - 19 working days

Step-by-step instructions with callouts to the GoPro HERO5 Black, HERO5 Session (TM), or HERO Session (TM) camera. Photos and sample images show you exactly what to do. Help when you run into problems or limitations with your GoPro camera in specific shooting situations. Tips and Notes to help you get the most from your GoPro camera when taking pictures or shooting HD video in a wide range of shooting situations. Full-color, step-by-step tasks walk you through getting and keeping your GoPro camera working just the way you want in order to shoot the absolute best photos and videos possible. Learn how to: Set up your GoPro camera and prepare for any type of shooting situation Take awesome first- or third-person videos just about anywhere, including underwater or in low-light situations Select and use the best camera housing, mount, and accessories to capture the perfect shots Take detailed and vibrant high-resolution, digital images with your GoPro camera Shoot stunning HD video using your GoPro camera Record high-quality audio in conjunction with your videos Choose the best resolution and camera settings for each shooting situation you encounter Wirelessly transfer your digital content from your camera to your smartphone or tablet using the GoPro Capture (TM) mobile app Transfer content from your camera to your computer to view, edit, enhance, archive, and share it using photo editing software or the GoPro QUIK Desktop (TM) and GoPro Studio (TM) video editing software Learn strategies used by the pros to achieve your own professional results

UX - This book includes: User Experience Basics for Beginners + Planning and Analyzing Data in a UX Project + Optimizing User... UX - This book includes: User Experience Basics for Beginners + Planning and Analyzing Data in a UX Project + Optimizing User Experience (Paperback)
Andy Vickler
R1,502 R1,238 Discovery Miles 12 380 Save R264 (18%) Ships in 10 - 15 working days
The Insanely Easy Guide to Word 2021 - Getting Started With Word Processing (Paperback): Scott La Counte The Insanely Easy Guide to Word 2021 - Getting Started With Word Processing (Paperback)
Scott La Counte
R519 R478 Discovery Miles 4 780 Save R41 (8%) Ships in 10 - 15 working days
The Insanely Easy Guide to the 2021 Apple TV 4k - Getting Started with the Latest Generation of Apple TV and TVOS 14.5... The Insanely Easy Guide to the 2021 Apple TV 4k - Getting Started with the Latest Generation of Apple TV and TVOS 14.5 (Paperback)
Scott La Counte
R576 Discovery Miles 5 760 Ships in 10 - 15 working days
YouTube World Records 2022 - The Internet's Greatest Record-Breaking Feats (Hardcover, Updated): Adrian Besley YouTube World Records 2022 - The Internet's Greatest Record-Breaking Feats (Hardcover, Updated)
Adrian Besley
R566 R518 Discovery Miles 5 180 Save R48 (8%) Ships in 9 - 17 working days

Discover the world's greatest record-breaking feats, stunts and tricks in this interactive celebration. YouTube is the world's most-visited video sharing site, where more than 1 billion hours of content are viewed every day. It's packed with seemingly endless amazing clips, many documenting incredible feats of human endeavour and endurance. YouTube World Records 2022 is the original and best interactive celebration of these heroic and often jaw-dropping efforts. Super-powered with on-the-page QR code links to more than 250 amazing videos, YouTube World Records 2022 showcases the greatest feats ever recorded on the internet. From the tallest and smallest to the greatest and maddest, this sensational collection covers music, sport, technology and everything in between - including pancake tossing. fiery-hot pepper eating, mega-quick drumming and unbelievable basketball slam-dunks. Vibrantly illustrated and incredibly entertaining, this is the ultimate celebration of the world's greatest records.

Blender Game Development Tutorial (Paperback): Liu Liqun Blender Game Development Tutorial (Paperback)
Liu Liqun
R641 Discovery Miles 6 410 Ships in 10 - 15 working days
The Insanely Easy Guide to the 2021 Apple TV 4K - Getting Started With the Latest Generation of Apple TV and TVOS 14.5... The Insanely Easy Guide to the 2021 Apple TV 4K - Getting Started With the Latest Generation of Apple TV and TVOS 14.5 (Paperback)
Scott La Counte
R490 R450 Discovery Miles 4 500 Save R40 (8%) Ships in 10 - 15 working days
Lights, Camera, Impact - Storytelling, Branding, and Production Tips for Engaging Corporate Videos (Paperback): Tony Gnau Lights, Camera, Impact - Storytelling, Branding, and Production Tips for Engaging Corporate Videos (Paperback)
Tony Gnau
R513 Discovery Miles 5 130 Ships in 10 - 15 working days
Redux Made Easy with Rematch - Reduce Redux boilerplate and apply best practices with Rematch (Paperback): Sergio Moreno Redux Made Easy with Rematch - Reduce Redux boilerplate and apply best practices with Rematch (Paperback)
Sergio Moreno
R880 Discovery Miles 8 800 Ships in 10 - 15 working days

Discover the power of Rematch and its plugins by building a real-world application from scratch Key Features Get to grips with the capabilities of Rematch quickly as you build applications Learn to use Rematch and its plugins to simplify everyday tasks Take total control of the application state and manage its scalability using Rematch Book DescriptionRematch is Redux best practices without the boilerplate. This book is an easy-to-read guide for anyone who wants to get started with Redux, and for those who are already using it and want to improve their codebase. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will take you from the simplest through to the most complex layers of Rematch. You'll learn how to migrate from Redux, and write plugins to set up a fully tested store by integrating it with vanilla JavaScript, React, and React Native. You'll then build a real-world application from scratch with the power of Rematch and its plugins. As you advance, you'll see how plugins extend Rematch functionalities, understanding how they work and help to create a maintainable project. Finally, you'll analyze the future of Rematch and how the frontend ecosystem is becoming easier to use and maintain with alternatives to Redux. By the end of this book, you'll be able to have total control of the application state and use Rematch to manage its scalability with simplicity. What you will learn Understand the principal concepts of Flux and Redux Find out what the main problems are that Rematch solves Become familiar with the Rematch ecosystem Develop an application using Rematch and React together Write unit and integration tests to get 100% test coverage of your programs with Rematch Create a React Native app with Rematch and Expo Persist data with redux-persist and Rematch Build a Rematch plugin from scratch Who this book is forThis book is for React and Redux users looking for better alternatives for Redux. Familiarity with JavaScript, React, and Redux will help you make the most of this book.

Pinnacle Studio 26 Revealed (Paperback): Jeff Naylor Pinnacle Studio 26 Revealed (Paperback)
Jeff Naylor
R1,177 Discovery Miles 11 770 Ships in 10 - 15 working days
Getting Started with iMovie - An Insanely Easy Guide to Movie Editing With iMovie (Paperback): Scott La Counte Getting Started with iMovie - An Insanely Easy Guide to Movie Editing With iMovie (Paperback)
Scott La Counte
R418 Discovery Miles 4 180 Ships in 10 - 15 working days
Getting Started with iMovie - An Insanely Easy Guide to Movie Editing With iMovie (Paperback): Scott La Counte Getting Started with iMovie - An Insanely Easy Guide to Movie Editing With iMovie (Paperback)
Scott La Counte
R435 R398 Discovery Miles 3 980 Save R37 (9%) Ships in 10 - 15 working days
Editing Secrets - Editors Mind: Secrets From The Chopping Block (Paperback): Scott Goldman Editing Secrets - Editors Mind: Secrets From The Chopping Block (Paperback)
Scott Goldman
R552 Discovery Miles 5 520 Ships in 10 - 15 working days
Windows Video Editor Made Easy - Creating Memories the Easy Way (Paperback): James Bernstein Windows Video Editor Made Easy - Creating Memories the Easy Way (Paperback)
James Bernstein
R405 Discovery Miles 4 050 Ships in 10 - 15 working days
Animation for Beginners - Getting Started with Animation Filmmaking (Paperback, 2nd ed.): Morr Meroz Animation for Beginners - Getting Started with Animation Filmmaking (Paperback, 2nd ed.)
Morr Meroz
R563 R516 Discovery Miles 5 160 Save R47 (8%) Ships in 10 - 15 working days
The Digital Filmmaking Handbook (Paperback, 7th Revised with New Material, Full-Color Interior, and Updated Technology. ed.):... The Digital Filmmaking Handbook (Paperback, 7th Revised with New Material, Full-Color Interior, and Updated Technology. ed.)
Sonja Schenk, Long Ben
R1,680 R1,386 Discovery Miles 13 860 Save R294 (18%) Ships in 10 - 15 working days
The Toxic Meritocracy of Video Games - Why Gaming Culture Is the Worst (Hardcover): Christopher A. Paul The Toxic Meritocracy of Video Games - Why Gaming Culture Is the Worst (Hardcover)
Christopher A. Paul
R2,788 R2,541 Discovery Miles 25 410 Save R247 (9%) Ships in 12 - 19 working days

An avid gamer and sharp media critic explains meritocracy's negative contribution to video game culture-and what can be done about it Video games have brought entertainment, education, and innovation to millions, but gaming also has its dark sides. From the deep-bred misogyny epitomized by GamerGate to the endemic malice of abusive player communities, gamer culture has had serious real-world repercussions, ranging from death threats to sexist industry practices and racist condemnations. In The Toxic Meritocracy of Video Games, new media critic and longtime gamer Christopher A. Paul explains how video games' focus on meritocracy empowers this negative culture. Paul first shows why meritocracy is integral to video-game design, narratives, and values. Games typically valorize skill and technique, and common video-game practices (such as leveling) build meritocratic thinking into the most basic premises. Video games are often assumed to have an even playing field, but they facilitate skill transfer from game to game, allowing certain players a built-in advantage. The Toxic Meritocracy of Video Games identifies deep-seated challenges in the culture of video games-but all is not lost. As Paul argues, similarly meritocratic institutions like professional sports and higher education have found powerful remedies to alleviate their own toxic cultures, including active recruiting and strategies that promote values such as contingency, luck, and serendipity. These can be brought to the gamer universe, Paul contends, ultimately fostering a more diverse, accepting, and self-reflective culture that is not only good for gamers but good for video games as well.

Shopper Marketing and Digital Media - Simplifying Your Digital Media Plans with the Six Pillars Approach (Paperback): F M Dade Shopper Marketing and Digital Media - Simplifying Your Digital Media Plans with the Six Pillars Approach (Paperback)
F M Dade
R450 Discovery Miles 4 500 Ships in 10 - 15 working days
Final Cut Pro Efficient Editing - A step-by-step guide to smart video editing with FCP 10.6 (Paperback): Iain Anderson Final Cut Pro Efficient Editing - A step-by-step guide to smart video editing with FCP 10.6 (Paperback)
Iain Anderson
R2,680 Discovery Miles 26 800 Ships in 10 - 15 working days

A comprehensive, best practice guide from Apple Certified Trainer Iain Anderson, with illustrated step-by-step instructions to explore a Final Cut Pro editing workflow from shoot to delivery Key Features Explore the best ways to use FCP, from importing and editing to finishing and exporting the final cut Unlock the power of editing in the magnetic timeline to make huge changes or subtle adjustments Finish with pro-level color correction, tracking, effects, transitions, audio, titles, and captions Book DescriptionFinal Cut Pro (also known as FCP, previously Final Cut Pro X) is Apple's efficient and accessible video editing software for everyone, offering powerful features that experienced editors and novices will find useful. FCP is the quickest way to transform your raw clips into a finished piece, so if speed is important, make this a key tool in your editing arsenal. Final Cut Pro Efficient Editing is a comprehensive best practice guide for all editors. You'll not only learn how to use the features but also find out which ones are the most important and when you should use them. With the help of practical examples, the book will show you how typical footage can be assembled, trimmed, colored, and finessed to produce a finished edit, exploring a variety of techniques. As you progress through the book, you'll follow a standard editing workflow to get the feel of working on real-world projects and answer self-assessment questions to make sure that you're on track. By the end of this Final Cut Pro book, you'll be well versed with the key features of this app and have all the tools you need to create impressive edits. What you will learn Understand the media import process and delve into media management Effectively organize your footage so you can find the right shot quickly Discover how to assemble a rough cut edit Explore trimming and advanced editing techniques to finesse and finalize the edit Enhance an edit with color correction, effects, transitions, titles, captions, and much more Sweeten the audio by controlling volume, using compression, and adding effects Share your final edited video and archive the job Who this book is forThe book is for creative professionals, anyone starting out in video editing, and editors switching to Final Cut Pro from another video editing system. Whether you are a beginner or a professional, you'll find this FCP book useful. All you need to get started is familiarity with macOS.

Animation at Work (Paperback): Rachel Nabors Animation at Work (Paperback)
Rachel Nabors
R584 R554 Discovery Miles 5 540 Save R30 (5%) Ships in 10 - 15 working days
Duik Bassel - User Guide (Paperback): Nicolas Dufresne Duik Bassel - User Guide (Paperback)
Nicolas Dufresne
R637 Discovery Miles 6 370 Ships in 10 - 15 working days
Hands-On Motion Graphics with Adobe After Effects CC - Develop your skills as a visual effects and motion graphics artist... Hands-On Motion Graphics with Adobe After Effects CC - Develop your skills as a visual effects and motion graphics artist (Paperback)
David Dodds
R1,365 Discovery Miles 13 650 Ships in 10 - 15 working days

Discover techniques to enhance your videos with complex animation Key Features Design, animate, and sequence a complete motion graphics project Work with compositions and pre-compositions to create animations speedily Maximize your motion graphics and visual effects skills Book DescriptionIf you're thinking seriously about making and publishing your videos with professional editing and animation, look no further! Adobe After Effects is a popular tool among video editors and YouTubers to enhance their videos and bring them to life by implementing visual effects and motion graphics. This book will take you right from the basics through to the advanced techniques in Adobe After Effects CC 2018. You will start by setting up your editing environment to learn and improve techniques to sharpen your video editing skills. Furthermore, you will work with basic and advanced special effects to create, modify, and optimize motion graphics in your videos. Lastly, you will not only learn how to create 2.5D animations, but also get to grips with using Cinema 4D Lite to build and animate complete 3D scenes. By the end of the book, you'll have learned how to package a video efficiently with the help of the projects covered. What you will learn Create a lower third project for a TV show with complex layers Work with shape layer animation to create an animated lyrics video Explore different tools to animate characters Apply text animation to create a dynamic film-opening title Use professional visual effects to create a VFX project Model, light, and composite your 3D project in After Effects Who this book is forIf you're a student, professional, YouTuber, or anyone who is interested in video editing, animation, and motion graphics, this book is for you. You'll also find this resource useful if you're an Illustrator looking to put your creations in motion.

Learn Clip Studio Paint - Create impressive comics and Manga art in world-class graphics software, 2nd Edition (Paperback, 2nd... Learn Clip Studio Paint - Create impressive comics and Manga art in world-class graphics software, 2nd Edition (Paperback, 2nd Revised edition)
Liz Staley
R1,262 Discovery Miles 12 620 Ships in 10 - 15 working days

Take your comics and illustrations to the next level with the powerful art tools in Clip Studio Paint 1.8 Key Features Overcome "interface overwhelm" with a practical breakdown of the Clip Studio interface Comprehensive guide on the Clip Studio Paint with detailed coverage of all the tools and concepts of designing comics Streamline your workflow to create faster and easier using Clip Studio's features Book DescriptionClip Studio Paint, the successor to Manga Studio, is used by over four million illustrators and comic creators around the world. This book will guide you through every step of learning this software, from system requirements and installation, all the way through to exporting your work for print or the web. Learn how to create new documents, customize tools to fit your working style, use ruler tools to create anything from straight lines to intricate backgrounds, add 3D elements, create comic panels using the specialized panel tools, utilize screentones and materials, add text and word balloons to your comics, create sound effects, easily flat and color your comics using reference layers, and bring your drawings to life using the animation features. By the end of this book, you will be able to navigate the Clip Studio Interface and program preferences, customize the various tools, and be able to create your own black-and-white and color illustrations and comics from start to finish. What you will learn Understand the differences between Clip Studio Paint Pro and EX Discover how to navigate and customize the user interface Creating custom tools that fit your unique style of illustration Using the ruler tools to create intricate perspective shots and complex symmetry Discover how to use 3D elements in your work Learn how to create lettering and word balloons to bring your comic stories to life Understand the process of digital art creation from pencils to inks to color Understand how to use the animation tools available in Clip Studio Paint Who this book is forIf you are a beginning digital artist or are switching to Clip Studio from another graphics software, this book is for you. This book is excellent for those with no knowledge of digital art up to intermediate users looking to explore the unique features of Clip Studio Paint.

Hands-On Game Development with WebAssembly - Learn WebAssembly C++ programming by building a retro space game (Paperback): Rick... Hands-On Game Development with WebAssembly - Learn WebAssembly C++ programming by building a retro space game (Paperback)
Rick Battagline
R1,133 Discovery Miles 11 330 Ships in 10 - 15 working days

Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals Get to grips with advanced game mechanics in WebAssembly Learn to use WebAssembly and WebGL to render to the HTML5 canvas element Book DescriptionWithin the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learn Build web applications with near-native performance using WebAssembly Become familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDL Become well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shaders Deploy C/C++ applications to the browser using WebAssembly and Emscripten Understand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interact Debug and performance tune your WebAssembly application Who this book is forWeb developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web

Blender for Video Production Quick Start Guide - Create high quality videos for YouTube and other social media platforms with... Blender for Video Production Quick Start Guide - Create high quality videos for YouTube and other social media platforms with Blender (Paperback)
Allan Brito
R904 Discovery Miles 9 040 Ships in 10 - 15 working days

Use Blender to edit and produce video for YouTube or any other social media platforms Key Features Use the Blender Video editing toolkit and UI Make 3D info-graphics and interactive video with the latest Blender toolkit Prepare a video production with live markings for tracking Book DescriptionOne of the critical components of any workflow related to video production is a reliable tool to create and edit media such as video and audio. In most cases, you will find video producers using software that can only cut and mount video in a "traditional" way. What if you could use a software that offers not only options to edit and cut video, but also create 3D content and animation? With Blender, you can make use of a fantastic set of tools to edit and cut video, and also produce 3D content that will enable you to take your productions to the next level. Do you want to take footage from a camera and cut or add sound and titles? This book will show you how Blender can do that for you! You will learn to add 3D virtual objects to the same footage that will help you to create a full 3D environment. Using some camera tricks, you can even turn Blender into a powerful 2.5D animation software to create compelling infographics to produce educational, marketing, and instructional videos. You will also learn how to work with motion tracking to mix live-action footage with virtual objects. You will then learn how to use the video editing capabilities of Blender and match 3D content to your project for YouTube or any other media. Toward the end of the book, you will export the project to YouTube using optimal settings for the best performance in the platform. What you will learn Import video and audio footage to Blender Use the Video Sequencer Editor to manipulate footage Prepare a project related to video in Blender Cut and reorganize video footage in Blender Create animations and add voiceover and sound to video Build infographics based on 3D content Blend 3D content with live-action footage Export video for YouTube using optimal settings Who this book is forAnyone trying to produce content based on video for platforms like YouTube. Those artists will need a software to cut and edit video footage or make small intro clips, animations, or info graphics for video.

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