0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition (Paperback, 2nd Revised edition) Loot Price: R1,224
Discovery Miles 12 240
Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition...

Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition (Paperback, 2nd Revised edition)

Daniel Hindrikes, Johan Karlsson; Foreword by David Ortinau

 (sign in to rate)
Loot Price R1,224 Discovery Miles 12 240 | Repayment Terms: R115 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key Features Develop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examples Explore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselView Get to grips with advanced concepts such as AR and VR and machine learning for mobile development Book DescriptionXamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You'll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You'll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you'll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learn Set up Xamarin.Forms to build native apps with code-sharing capabilities Understand the core aspects of developing a mobile app, such as its layout, UX, and rendering Use custom renderers to gain platform-specific access Discover how to create custom layouts for your apps with Xamarin.Forms Shell Use Azure SignalR to implement serverless services in your Xamarin apps Create an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectively Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services Who this book is forThis book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: June 2020
Authors: Daniel Hindrikes • Johan Karlsson
Foreword by: David Ortinau
Dimensions: 93 x 75 x 35mm (L x W x T)
Format: Paperback
Pages: 504
Edition: 2nd Revised edition
ISBN-13: 978-1-83921-005-1
Categories: Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
Promotions
LSN: 1-83921-005-2
Barcode: 9781839210051

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,551 Discovery Miles 25 510
Programming Logic & Design
Joyce Farrell Paperback R800 Discovery Miles 8 000
C++ Programming - Program Design…
D. Malik Paperback R1,751 R1,615 Discovery Miles 16 150
Program Construction - Calculating…
Roland Backhouse Paperback R1,467 Discovery Miles 14 670
Programming Logic & Design…
Joyce Farrell Paperback R1,336 R1,239 Discovery Miles 12 390
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R608 Discovery Miles 6 080
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,917 Discovery Miles 19 170
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R4,186 Discovery Miles 41 860
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,242 Discovery Miles 12 420
News Search, Blogs and Feeds - A Toolkit
Lars Vage, Lars Iselid Paperback R1,412 Discovery Miles 14 120
Essential Java for Scientists and…
Brian Hahn, Katherine Malan Paperback R1,341 Discovery Miles 13 410
FORTRAN 90 for Scientists and Engineers
Brian Hahn Paperback R1,440 Discovery Miles 14 400

See more

Partners