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On the Design of Game-Playing Agents (Paperback) Loot Price: R1,504
Discovery Miles 15 040
On the Design of Game-Playing Agents (Paperback): Eun-Youn Kim, Daniel Ashlock

On the Design of Game-Playing Agents (Paperback)

Eun-Youn Kim, Daniel Ashlock

Series: Synthesis Lectures on Games and Computational Intelligence

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Loot Price R1,504 Discovery Miles 15 040 | Repayment Terms: R141 pm x 12*

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Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artifical intelligences. Evolved agents also permit us to explore the strategy space of mathematical games like Prisoner's Dilemma and Rock-Paper-Scissors. This book summarizes, explores, and extends recent work showing that there are many unsuspected factors that must be controlled in order to create a plausible or useful set of agents for modeling cooperation and conflict, deal making, or other social behaviors. The book also provides a proposal for an agent training protocol that is intended as a step toward being able to train humaniform agents-in other words, agents that plausibly model human behavior.

General

Imprint: Springer International Publishing AG
Country of origin: Switzerland
Series: Synthesis Lectures on Games and Computational Intelligence
Release date: August 2017
First published: 2017
Authors: Eun-Youn Kim • Daniel Ashlock
Dimensions: 235 x 191mm (L x W)
Format: Paperback
Pages: 172
ISBN-13: 978-3-03-100991-4
Languages: English
Subtitles: English
Categories: Books > Science & Mathematics > Mathematics > General
Books > Professional & Technical > Technology: general issues > Engineering: general
Books > Reference & Interdisciplinary > Interdisciplinary studies > Cultural studies > Popular culture
Books > Computing & IT > Applications of computing > Artificial intelligence > General
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LSN: 3-03-100991-6
Barcode: 9783031009914

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