0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Rapid Game Development Using Cocos2d-JS - An end-to-end guide to 2D game development using JavaScript (Paperback, 1st ed.) Loot Price: R1,175
Discovery Miles 11 750
Rapid Game Development Using Cocos2d-JS - An end-to-end guide to 2D game development using JavaScript (Paperback, 1st ed.):...

Rapid Game Development Using Cocos2d-JS - An end-to-end guide to 2D game development using JavaScript (Paperback, 1st ed.)

Hemanth Kumar, Abdul Rahman

 (sign in to rate)
Loot Price R1,175 Discovery Miles 11 750 | Repayment Terms: R110 pm x 12*

Bookmark and Share

Expected to ship within 18 - 22 working days

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll Learn Get a simple head start in Cocos2d-JS Gain an architectural overview of the different blocks of the framework Master sprites, spritesheets, and frame animation Work with the event system in Cocos2d-JS Discover the animation APIs in Cocos2d-JS Leverage the built-in physics engine Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.

General

Imprint: Apress
Country of origin: United States
Release date: December 2016
First published: 2016
Authors: Hemanth Kumar • Abdul Rahman
Dimensions: 235 x 155 x 14mm (L x W x T)
Format: Paperback
Pages: 126
Edition: 1st ed.
ISBN-13: 978-1-4842-2552-3
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Promotions
LSN: 1-4842-2552-X
Barcode: 9781484225523

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,548 Discovery Miles 25 480
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R751 Discovery Miles 7 510
Java Programming
Joyce Farrell Paperback R1,326 R1,236 Discovery Miles 12 360
Programming Logic & Design
Joyce Farrell Paperback R757 Discovery Miles 7 570
C++ Programming - Program Design…
D. Malik Paperback R1,646 R1,523 Discovery Miles 15 230
Program Construction - Calculating…
Roland Backhouse Paperback R2,460 Discovery Miles 24 600
Programming Logic & Design…
Joyce Farrell Paperback R1,256 R1,170 Discovery Miles 11 700
Hardware Accelerator Systems for…
Shiho Kim, Ganesh Chandra Deka Hardcover R3,950 Discovery Miles 39 500
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R3,940 Discovery Miles 39 400
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,173 Discovery Miles 11 730
News Search, Blogs and Feeds - A Toolkit
Lars Vage, Lars Iselid Paperback R1,332 Discovery Miles 13 320
Essential Java for Scientists and…
Brian Hahn, Katherine Malan Paperback R1,266 Discovery Miles 12 660

See more

Partners