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Xamarin.Forms Projects - Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms (Paperback) Loot Price: R1,225
Discovery Miles 12 250
Xamarin.Forms Projects - Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms (Paperback): Johan...

Xamarin.Forms Projects - Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms (Paperback)

Johan Karlsson, Daniel Hindrikes

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Loot Price R1,225 Discovery Miles 12 250 | Repayment Terms: R115 pm x 12*

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Explore Xamarin.Forms to develop dynamic applications Key Features Explore SQLite through Xamarin to store locations for various location-based applications Make a real-time serverless chat service by using Azure SignalR service Build Augmented Reality application with the power of UrhoSharp together with ARKit and ARCore Book DescriptionXamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements. What you will learn Set up a machine for Xamarin development Get to know about MVVM and data bindings in Xamarin.Forms Understand how to use custom renderers to gain platform-specific access Discover Geolocation services through Xamarin Essentials Create an abstraction of ARKit and ARCore to expose as a single API for the game Learn how to train a model for image classification with Azure Cognitive Services Who this book is forThis book is for mobile application developers who want to start building native mobile apps using the powerful Xamarin.Forms and C#. Working knowledge of C#, .NET, and Visual Studio is required.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: December 2018
Authors: Johan Karlsson • Daniel Hindrikes
Dimensions: 235 x 190 x 23mm (L x W x T)
Format: Paperback
Pages: 416
ISBN-13: 978-1-78953-750-5
Categories: Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Books > Computing & IT > Computer programming > Programming languages > General
LSN: 1-78953-750-9
Barcode: 9781789537505

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