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Design and Implementation of 3D Graphics Systems (Paperback, New) Loot Price: R2,251
Discovery Miles 22 510
Design and Implementation of 3D Graphics Systems (Paperback, New): Jonas de Miranda Gomes, Luiz Velho, Mario Costa Sousa

Design and Implementation of 3D Graphics Systems (Paperback, New)

Jonas de Miranda Gomes, Luiz Velho, Mario Costa Sousa

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Loot Price R2,251 Discovery Miles 22 510 | Repayment Terms: R211 pm x 12*

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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

General

Imprint: A K Peters Ltd
Country of origin: United States
Release date: August 2012
First published: 2012
Authors: Jonas de Miranda Gomes • Luiz Velho • Mario Costa Sousa
Dimensions: 235 x 191 x 21mm (L x W x T)
Format: Paperback
Pages: 350
Edition: New
ISBN-13: 978-1-4665-7121-1
Categories: Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-4665-7121-7
Barcode: 9781466571211

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