Books > Computing & IT > Applications of computing > Image processing > Computer animation
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Unity 5.x Animation Cookbook (Paperback)
Loot Price: R1,334
Discovery Miles 13 340
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Unity 5.x Animation Cookbook (Paperback)
Expected to ship within 10 - 15 working days
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A recipe-based guide to give you practical information on Unity 5.x
animation techniques and tools About This Book * A straightforward
and easy-to-follow format. * A selection of the most important
tasks and problems. * Carefully organized instructions to solve
problems efficiently. * Clear explanations of what you did. *
Solutions that can be applied to solve real-world problems. Who
This Book Is For This book is for Unity developers who have some
exposure to Unity game development who want to learn the nuances of
animation in Unity. Previous knowledge of animation techniques and
mecanim is not necessary. What You Will Learn * Importing
animations to Unity * Work with different animation assets and
components * Create, visualize, and edit animated creatures *
Animating game cut scenes * Design character actions and
expressions * Create gameplay by animating characters and
environments * Use animations to drive in-game logic In Detail This
recipe-based practical guide will show you how to unleash the power
of animation in Unity 5.x and make your games visually impeccable.
Our primary focus is on showing you tools and techniques to animate
not only humanoid biped characters, but also other elements. This
includes non-humanoid character animation, game world creation, UI
element animation, and other key features such as opening doors,
changing lights, transitioning to different scenes, using physics,
setting up ragdolls, creating destructible objects and more. While
discussing these topics, the book will focus on mecanim, the Unity
3D animation tool, and how you can use it to perform all these
tasks efficiently and quickly. It contains a downloadable Unity
project with interactive examples for all the recipes. By the end
of this book, you will be confident and self-sufficient in
animating your Unity 3D games efficiently. Style and approach This
practical no-nonsense guide is recipe-based with real-world
examples of almost all the techniques mentioned.
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