0
Your cart

Your cart is empty

Books > Computing & IT > Applications of computing > Image processing > Computer animation

Buy Now

Squeaky Clean Topology in Blender - Create accurate deformations and optimized geometry for characters and hard surface models (Paperback) Loot Price: R1,002
Discovery Miles 10 020
Squeaky Clean Topology in Blender - Create accurate deformations and optimized geometry for characters and hard surface models...

Squeaky Clean Topology in Blender - Create accurate deformations and optimized geometry for characters and hard surface models (Paperback)

Michael Steppig

 (sign in to rate)
Loot Price R1,002 Discovery Miles 10 020 | Repayment Terms: R94 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

A comprehensive introduction to 3D modeling, from the fundamental ideas of topology to in-depth examples that will help you take your projects to the next level Key Features Overcome complex topology problems while working through projects Learn to topologize quad-based and non-quad-based meshes with step-by-step examples Optimize your models by reducing the triangle count to improve performance Book DescriptionThis book is an introduction to modeling and an in-depth look at topology in Blender, written by a Blender topology specialist with years of experience with the software. As you progress through its chapters, you'll conquer the basics of quad-based topology using triangles and Ngons, and learn best practices and things to avoid while modeling and retopologizing. The pages are full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format. Squeaky Clean Topology in Blender starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, the next stop on our journey is topology. Working through projects like a character and a sci-fi blaster, the book will illustrate and work through complex topology problems, and present solutions to those problems. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count. By the end of this book, you will be able to identify the general flow of a shape's topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging. What you will learn Identify the general flow of a model's topology, and what might cause issues Understand the topology of a character, and the joints that they make up Handle non-quad based topology Lay out your meshes for UV seams Explore and use hotkeys to get things done faster Optimize models for a reduced triangle count Who this book is forThis book is for character modelers, sculptors, poly modelers, and hard surface modelers. Whether you're looking for an introduction to modeling, optimizing high poly or sculpted models, or just a deeper dive into the subject of topology, this book will walk you through the topology workflow from beginning to end.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: December 2022
Authors: Michael Steppig
Dimensions: 93 x 75mm (L x W)
Format: Paperback
Pages: 248
ISBN-13: 978-1-80324-408-2
Categories: Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
Promotions
LSN: 1-80324-408-9
Barcode: 9781803244082

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

History of Computer Art
Thomas Dreher Hardcover R1,843 Discovery Miles 18 430
Handbook of Research on Advanced…
Ahmed J. Obaid, Ghassan H Abdul-Majeed, … Hardcover R7,930 Discovery Miles 79 300
Minecraft: Guide to Survival (Updated)
Mojang AB, The Official Minecraft Team Hardcover R369 R348 Discovery Miles 3 480
YouTube - A Beginners' Guide to Building…
George Pain Hardcover R790 Discovery Miles 7 900
Urban Ecology and Intervention in the…
Allison M. Schifani Paperback R1,300 Discovery Miles 13 000
YouTube Secrets 2019 - Discover YouTube…
Eric Klein Hardcover R534 R498 Discovery Miles 4 980
Computer Animation Complete…
Rick Parent, David S. Ebert, … Paperback R1,654 Discovery Miles 16 540
The Animator's Survival Kit: Dialogue…
Richard E. Williams Paperback R304 R276 Discovery Miles 2 760
Drawn to Life: 20 Golden Years of Disney…
Walt Stanchfield Hardcover R5,464 Discovery Miles 54 640
YouTube - The Top 100 Best Ways To…
Ace McCloud Hardcover R599 R548 Discovery Miles 5 480
MEL Scripting for Maya Animators
Mark R. Wilkins, Chris Kazmier Paperback R1,475 Discovery Miles 14 750
Drawn to Life: 20 Golden Years of Disney…
Walt Stanchfield Paperback R2,299 Discovery Miles 22 990

See more

Partners