Call of Duty is the most culturally significant video game
franchise of the 21st century. Since the first game was released
for PC in 2003, the franchise has sold over 250 million copies and
been complemented by merchandise ranging from toys and comic books
to a special edition Jeep Wrangler. The top players can even
compete for millions in prize money in tournaments sanctioned by
the Call of Duty World League.While the gaming community has
reported on and debated over each development, there has not been
much formal scholarship on Call of Duty games. This collection
fills that void by examining the ideologically charged campaign
mode of major franchise releases, with a special focus on
militarism, realism, and gender. After reading this book, you will
never just play Call of Duty again.
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