Taking a hands-on learning approach, Foundation iPhone App
Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly
enables existing programmers to become familiar and comfortable
coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK
to create apps for the iPhone. Nick Kuh, an experienced, Apple
award-winning developer, will teach readers how to build an iOS 6
iPhone app from start to finish in 5 days. During a 5-day process
you will learn how to build a professional, custom-designed,
object-oriented iPhone App. You'll start with a PhotoShop PSD
design and an app idea. Then, throughout the remainder of the book,
Nick will guide you through each stage of building the app. But
it's you who will build the app. You will learn how to think like
an app developer, how to turn an idea into a beautiful iPhone app.
In addition to the code and programming practices introduced, the
book includes numerous tips, tricks and lessons learned to help new
iPhone App developers succeed on the App Store: SEO, in-app
marketing approaches and how to win more 5 star reviews.The 5-day
learning process is divided into the following key stages: * Day 1
begins with the initial planning, paper prototyping and Photoshop
design phases of an app idea. You'll learn how to provision your
iOS apps for deployment to your iPhone. By the end of your first
day you'll get to learn on the job, creating an Object-Oriented
Black Jack Game that implements the Model View Controller paradigm
in Objective C. * Day 2 is all about Storyboarding: creating and
connecting all of the user interface views of our app. * Day 3
begins with table views and data population. By the end of the
third day you'll be knee-deep in Core Data: building a data model
and creating an editable, persistent data storage solution for your
app. * By Day 4 you'll be learning how to communicate with Facebook
using Apple's new Social framework introduced in iOS 6. * Day 5
kicks off with code and methods to add in-app social network
marketing to your app. With your completed app you'll then learn
how to submit an App to Apple alongside numerous tips and tricks to
improve your chances of success and visibility in this unique
marketplace.From start to finish, this book inherits Nick's tried
and tested methods to build beautiful native iPhone Apps
efficiently. After reading and using this book, you'll come away
with a core iOS development process and coding concepts that can be
re-used and applied to your own iPhone app projects. Moreover,
you'll gain an understanding of how to architect your own apps,
write reusable code and implement best practices for faster
productivity and maybe even make some money, too.What you'll learn
* How to develop with Xcode, write Objective-C and work with the
latest iOS SDK * Why and how to create Navigation Hierarchies and
Table View Controllers, for making life easier * How to design,
plan and develop an iPhone app from the initial app idea to App
Store submission * How to Storyboard and implement a
custom-designed User Interface * How to work with Core Data to
build an offline caching solution * How to implement asynchronous
HTTP API calls to download and display images * How to use the new
iOS Appearance APIs for custom design implementation and make
beautiful apps * How to increase your app's chances for success in
the App Store Who this book is for This book is for existing
programmers--programmers who have already mastered another object
oriented language and wish to become proficient programming
Objective C for writing iPhone Apps using Xcode.Table of
ContentsDay 1: Objective C, Xcode and iOS SDK Foundation work
Chapter 1: Design and Planning of our App: Chapter 2: Provisioning
our App for Development Chapter 3: Setting Up Our Xcode Project
Chapter 4: Objective-C and Xcode: Developing a Blackjack Game Day
2: Storyboarding the User Interface Chapter 5: iPhone App
Navigation, Views and View Controllers Chapter 6: Views, Controls,
Camera, Action Day 3: Working with Data Chapter 7: Table Views,
Arrays and Dictionaries - Oh My Chapter 8: Data Persistence with
Core Data Chapter 9: iOS Skinning: Make Your Apps Lickable Day 4:
Importing Birthdays from the Address Book and Facebook Chapter 10:
Importing Birthdays from the Address Book Chapter 11: Working with
the Facebook SDK Chapter 12: Settings and Local Notifications Day
5: The Finishing Touches Chapter 13: Before You Launch: Increasing
Your Chances of App Store Success Chapter 14: Submitting our App
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