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Character Rigging and Advanced Animation - Bring Your Character to Life Using Autodesk 3ds Max (Paperback, 1st ed.) Loot Price: R1,175
Discovery Miles 11 750
You Save: R248 (17%)
Character Rigging and Advanced Animation - Bring Your Character to Life Using Autodesk 3ds Max (Paperback, 1st ed.):...

Character Rigging and Advanced Animation - Bring Your Character to Life Using Autodesk 3ds Max (Paperback, 1st ed.)

Purushothaman Raju

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List price R1,423 Loot Price R1,175 Discovery Miles 11 750 | Repayment Terms: R110 pm x 12* You Save R248 (17%)

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Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you'll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/animation shots. Using these, the further chapters explore using key frames and graph editors to obtain fluid motion in your animations. Practical examples are used to better explain which feature suits a particular scenario. The second module, called the backbone module, introduces you to deformation tools and their use for character animation. Further chapters cover driven animations, constraints posed by bones, bipeds, and the CAT tools available in 3ds Max 2019. The final module, the lifeline module, encourages you to bring your character to life by applying principles learnt in the previous modules. Here you will be guided on how to retarget animations from one character to other characters or rigs. On completing Character Rigging and Advance Animation, you will be able to create character rigs for bipeds and quadrupeds with ease, animating them with life-like motion. What You Will Learn Understand the 12 principles of animation Set up an animation-ready character rig from scratch Master the deformation tools available for animation Who This Book Is For Readers who are familiar with 3ds Max at a basic level and are looking at getting into character rigging and animation.

General

Imprint: Apress
Country of origin: United States
Release date: September 2019
First published: 2019
Authors: Purushothaman Raju
Dimensions: 254 x 178mm (L x W)
Format: Paperback
Pages: 280
Edition: 1st ed.
ISBN-13: 978-1-4842-5036-5
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
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LSN: 1-4842-5036-2
Barcode: 9781484250365

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