The Digital Gaming Handbook covers the state-of-the-art in video
and digital game research and development, from traditional to
emerging elements of gaming across multiple disciplines. Chapters
are presented with applicability across all gaming platforms over a
broad range of topics, from game content creation through gameplay
at a level accessible for the professional game developer while
being deep enough to provide a valuable reference of the
state-of-the-art research in this field. Key Features:
International experts share their research and experience in game
development and design Provides readers with inside perspectives on
the cross-disciplinary aspects of the industry Includes
retrospective and forward-looking examinations of gaming Editor:
Dr. Roberto Dillon is a leading game studies educator with more
than 15 years of experience in the field of game design and
development.
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