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America's Digital Army - Games at Work and War (Paperback)
Loot Price: R929
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America's Digital Army - Games at Work and War (Paperback)
Series: Anthropology of Contemporary North America
Expected to ship within 10 - 15 working days
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America's Digital Army is an ethnographic study of the link between
interactive entertainment and military power, drawing on Robertson
Allen's fieldwork observing video game developers, military
strategists, U.S. Army marketing agencies, and an array of defense
contracting companies that worked to produce the official U.S. Army
video game, America's Army. Allen uncovers the methods by which
gaming technologies such as America's Army, with military funding
and themes, engage in a militarization of American society that
constructs everyone, even nonplayers of games, as virtual soldiers
available for deployment. America's Digital Army examines the
army's desire for "talented" soldiers capable of high-tech work;
beliefs about America's enemies as reflected in the game's virtual
combatants; tensions over best practices in military recruiting;
and the sometimes overlapping cultures of gamers, game developers,
and soldiers. Allen reveals how binary categorizations such as
soldier versus civilian, war versus game, work versus play, and
virtual versus real become blurred-if not broken down
entirely-through games and interactive media that reflect the U.S.
military's ludic imagination of future wars, enemies, and soldiers.
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