0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Beginning Game AI with Unity - Programming Artificial Intelligence with C# (Paperback, 1st ed.) Loot Price: R1,123
Discovery Miles 11 230
You Save: R236 (17%)
Beginning Game AI with Unity - Programming Artificial Intelligence with C# (Paperback, 1st ed.): Sebastiano M. Cossu

Beginning Game AI with Unity - Programming Artificial Intelligence with C# (Paperback, 1st ed.)

Sebastiano M. Cossu

 (sign in to rate)
List price R1,359 Loot Price R1,123 Discovery Miles 11 230 | Repayment Terms: R105 pm x 12* You Save R236 (17%)

Bookmark and Share

Expected to ship within 10 - 15 working days

Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making. What You Will Learn Understand the fundamentals of AI Create gameplay-based AI to address navigation and decision-making problems Put into practice graph theory and behavior models Address pathfinding problems Use the A* algorithm, the deus ex machina of pathfinding algorithms Create a mini stealth game Who This Book Is For Developers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games

General

Imprint: Apress
Country of origin: United States
Release date: December 2020
First published: 2021
Authors: Sebastiano M. Cossu
Dimensions: 235 x 155 x 14mm (L x W x T)
Format: Paperback
Pages: 143
Edition: 1st ed.
ISBN-13: 978-1-4842-6354-9
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Artificial intelligence > General
Promotions
LSN: 1-4842-6354-5
Barcode: 9781484263549

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,632 Discovery Miles 26 320
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R863 Discovery Miles 8 630
C++ Programming - Program Design…
D. Malik Paperback R1,728 R1,596 Discovery Miles 15 960
Program Construction - Calculating…
Roland Backhouse Paperback R2,800 Discovery Miles 28 000
Programming Logic & Design…
Joyce Farrell Paperback R1,304 R1,212 Discovery Miles 12 120
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R619 Discovery Miles 6 190
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,954 Discovery Miles 19 540
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,373 Discovery Miles 23 730
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,736 Discovery Miles 17 360
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,384 Discovery Miles 23 840
Object-Oriented Game Development
Julian Gold Paperback R2,292 R1,812 Discovery Miles 18 120

See more

Partners