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Exploring a range of educational developments and practices in
different national contexts in Australia, Canada and Switzerland,
this book analyses the effectiveness of such initiatives. Case
studies in the book include business and online education,
supporting students with disabilities and school-wide pedagogical
improvement.
This book offers insights into how design-based processes,
principles, and mindsets can be productively employed in diverse
P-16 educational spaces by a myriad of educational actors including
teachers, instructional leaders, and students. It addresses
concerns about the theoretical and practical implications of the
still emergent emphasis of design in education. The book begins by
examining a number of prominent design processes being used by
educators including human-centred design, designing for authentic
inquiries, and Universal Design for Learning. It then delves into
how teachers, system leaders, and students can engage in
educational design within the complex spaces of K-12 contexts.
Finally, the book takes up design in education within a maker and
making context. Each chapter includes a vignette, a series of
guiding questions, along with specific design principles that can
help address common challenges and issues educators encounter in
their practice. This book provides both theoretical and practical
elements involved in educational design and is beneficial to
scholars, graduate students, educators, and pre-service teachers.
This book focuses on designing and being a designer of immersive
education. It introduces readers to the human experiences within
immersive learning environments and contributes research evidence
on the effectiveness of immersive technologies in K-12 and
post-secondary contexts. Through the chapters, illustrative
contextual examples and vignettes demonstrate immersive learning in
real-world educational practice. Readers will be equipped to design
engaging and culturally relevant immersive experiences for learning
in a post-COVID world. Immersive Education: Designing for Learning
brings researchers, designers, and educators together to offer
pedagogical strategies and design guidelines. The originality lies
in integrating theoretical and practical knowledge to design
meaningful immersive experiences, with attention to sustainability,
community, and creativity. Valuable insights are provided to
support students and teachers as immersive learning designers and
storytellers.
This book offers insights into how design-based processes,
principles, and mindsets can be productively employed in diverse
P-16 educational spaces by a myriad of educational actors including
teachers, instructional leaders, and students. It addresses
concerns about the theoretical and practical implications of the
still emergent emphasis of design in education. The book begins by
examining a number of prominent design processes being used by
educators including human-centred design, designing for authentic
inquiries, and Universal Design for Learning. It then delves into
how teachers, system leaders, and students can engage in
educational design within the complex spaces of K-12 contexts.
Finally, the book takes up design in education within a maker and
making context. Each chapter includes a vignette, a series of
guiding questions, along with specific design principles that can
help address common challenges and issues educators encounter in
their practice. This book provides both theoretical and practical
elements involved in educational design and is beneficial to
scholars, graduate students, educators, and pre-service teachers.
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