0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (2)
  • R2,500 - R5,000 (1)
  • -
Status
Brand

Showing 1 - 3 of 3 matches in All Departments

Artificial Intelligence for Computer Games - An Introduction (Paperback): John David Funge Artificial Intelligence for Computer Games - An Introduction (Paperback)
John David Funge
R1,965 Discovery Miles 19 650 Ships in 12 - 19 working days

Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.

Artificial Intelligence for Computer Games (Hardcover, illustrated edition): John David Funge Artificial Intelligence for Computer Games (Hardcover, illustrated edition)
John David Funge
R2,088 Discovery Miles 20 880 Ships in 12 - 19 working days

Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.

AI for Games and Animation - A Cognitive Modeling Approach (Hardcover): John David Funge AI for Games and Animation - A Cognitive Modeling Approach (Hardcover)
John David Funge
R2,727 Discovery Miles 27 270 Ships in 12 - 19 working days

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Optoelectronics in Machine Vision-Based…
Moises Rivas-Lopez, Oleg Sergiyenko, … Hardcover R6,126 Discovery Miles 61 260
Machine Learning - A Constraint-Based…
Marco Gori, Alessandro Betti, … Paperback R2,312 Discovery Miles 23 120
Marginal Space Learning for Medical…
Yefeng Zheng, Dorin Comaniciu Hardcover R2,732 R2,056 Discovery Miles 20 560
Efficient Predictive Algorithms for…
Luis Filipe Rosario Lucas, Eduardo Antonio Barros da Silva, … Hardcover R3,490 Discovery Miles 34 900
Nonlinear Dimensionality Reduction…
Sylvain Lespinats, Benoit Colange, … Hardcover R3,641 Discovery Miles 36 410
Predictive Intelligence in Biomedical…
Rajshree Srivastava, Nhu Gia Nguyen, … Hardcover R4,096 Discovery Miles 40 960
Deep Learning For Beginners - 2…
Steven Cooper Hardcover R791 R707 Discovery Miles 7 070
Functional Brain Mapping: Methods and…
Vassiliy Tsytsarev, Vicky Yamamoto, … Hardcover R2,881 Discovery Miles 28 810
Enterprise Interoperability IV - Making…
Keith Popplewell, Jenny Harding, … Hardcover R4,623 Discovery Miles 46 230
Cyber Security Meets Machine Learning
Xiaofeng Chen, Willy Susilo, … Hardcover R3,888 Discovery Miles 38 880

 

Partners