|
Books > Computing & IT
This book presents a general method for deriving higher-order
statistics of multivariate distributions with simple algorithms
that allow for actual calculations. Multivariate nonlinear
statistical models require the study of higher-order moments and
cumulants. The main tool used for the definitions is the tensor
derivative, leading to several useful expressions concerning
Hermite polynomials, moments, cumulants, skewness, and kurtosis. A
general test of multivariate skewness and kurtosis is obtained from
this treatment. Exercises are provided for each chapter to help the
readers understand the methods. Lastly, the book includes a
comprehensive list of references, equipping readers to explore
further on their own.
Modern society exists in a digital era in which high volumes of
multimedia information exists. To optimize the management of this
data, new methods are emerging for more efficient information
retrieval. Web Semantics for Textual and Visual Information
Retrieval is a pivotal reference source for the latest academic
research on embedding and associating semantics with multimedia
information to improve data retrieval techniques. Highlighting a
range of pertinent topics such as automation, knowledge discovery,
and social networking, this book is ideally designed for
researchers, practitioners, students, and professionals interested
in emerging trends in information retrieval.
The Handbook of Multimodal-Multisensor Interfaces provides the
first authoritative resource on what has become the dominant
paradigm for new computer interfaces: user input involving new
media (speech, multi-touch, hand and body gestures, facial
expressions, writing) embedded in multimodal-multisensor interfaces
that often include biosignals. This edited collection is written by
international experts and pioneers in the field. It provides a
textbook, reference, and technology roadmap for professionals
working in this and related areas. This second volume of the
handbook begins with multimodal signal processing, architectures,
and machine learning. It includes recent deep learning approaches
for processing multisensorial and multimodal user data and
interaction, as well as context-sensitivity. A further highlight is
processing of information about users' states and traits, an
exciting emerging capability in next-generation user interfaces.
These chapters discuss real-time multimodal analysis of emotion and
social signals from various modalities, and perception of affective
expression by users. Further chapters discuss multimodal processing
of cognitive state using behavioral and physiological signals to
detect cognitive load, domain expertise, deception, and depression.
This collection of chapters provides walk-through examples of
system design and processing, information on tools and practical
resources for developing and evaluating new systems, and
terminology and tutorial support for mastering this rapidly
expanding field. In the final section of this volume, experts
exchange views on the timely and controversial challenge topic of
multimodal deep learning. The discussion focuses on how
multimodal-multisensor interfaces are most likely to advance human
performance during the next decade.
This book provides a comprehensive coverage of hardware security
concepts, derived from the unique characteristics of emerging logic
and memory devices and related architectures. The primary focus is
on mapping device-specific properties, such as multi-functionality,
runtime polymorphism, intrinsic entropy, nonlinearity, ease of
heterogeneous integration, and tamper-resilience to the
corresponding security primitives that they help realize, such as
static and dynamic camouflaging, true random number generation,
physically unclonable functions, secure heterogeneous and
large-scale systems, and tamper-proof memories. The authors discuss
several device technologies offering the desired properties
(including spintronics switches, memristors, silicon nanowire
transistors and ferroelectric devices) for such security primitives
and schemes, while also providing a detailed case study for each of
the outlined security applications. Overall, the book gives a
holistic perspective of how the promising properties found in
emerging devices, which are not readily afforded by traditional
CMOS devices and systems, can help advance the field of hardware
security.
Interfaces within computers, computing, and programming are
consistently evolving and continue to be relevant to computer
science as it progresses. Advancements in human-computer
interactions, their aesthetic appeal, ease of use, and learnability
are made possible due to the creation of user interfaces and result
in further growth in science, aesthetics, and practical
applications. Interface Support for Creativity, Productivity, and
Expression in Computer Graphics is a collection of innovative
research on usability, the apps humans use, and their sensory
environment. While highlighting topics such as image datasets,
augmented reality, and visual storytelling, this book is ideally
designed for researchers, academicians, graphic designers,
programmers, software developers, educators, multimedia
specialists, and students seeking current research on uniting
digital content with the physicality of the device through
applications, thus addressing sensory perception.
Intelligent systems and related designs have become important
instruments leading to profound innovations in automated control
and interaction with computers and machines. Such systems depend
upon established methods and tools for solving complex learning and
decision-making problems under uncertain and continuously varying
conditions. Intelligent Applications for Heterogeneous System
Modeling and Design examines the latest developments in intelligent
system engineering being used across industries with an emphasis on
transportation, aviation, and medicine. Focusing on the latest
trends in artificial intelligence, systems design and testing, and
related topic areas, this publication is designed for use by
engineers, IT specialists, academicians, and graduate-level
students.
The implementation of wireless sensor networks has wide-ranging
applications for monitoring various physical and environmental
settings. However, certain limitations with these technologies must
be addressed in order to effectively utilize them. The Handbook of
Research on Advanced Wireless Sensor Network Applications,
Protocols, and Architectures is a pivotal reference source for the
latest research on recent innovations and developments in the field
of wireless sensors. Examining the advantages and challenges
presented by the application of these networks in various areas,
this book is ideally designed for academics, researchers, students,
and IT developers.
High-performance computing (HPC) describes the use of connected
computing units to perform complex tasks. It relies on
parallelization techniques and algorithms to synchronize these
disparate units in order to perform faster than a single processor
could, alone. Used in industries from medicine and research to
military and higher education, this method of computing allows for
users to complete complex data-intensive tasks. This field has
undergone many changes over the past decade, and will continue to
grow in popularity in the coming years. Innovative Research
Applications in Next-Generation High Performance Computing aims to
address the future challenges, advances, and applications of HPC
and related technologies. As the need for such processors
increases, so does the importance of developing new ways to
optimize the performance of these supercomputers. This timely
publication provides comprehensive information for researchers,
students in ICT, program developers, military and government
organizations, and business professionals.
From the chaos of the early DARPA, ARPANET and NSF-funded NSFNET
has emerged a globe-spanning communications facility we today call
simply "The Internet." It has become so commonplace and so taken
for granted that Wired News has decreed that writers should no
longer capitalize it. This tale is not singularly focused on the
past. It tells not only how we got here, but where we think the
Commercial Internet must go. For all its greatness, today's
Internet has serious shortcomings. Theft of personal data, identity
theft, online scams, and advertising fraud run rampant, with online
dollars diverted to organized crime. Insecure systems, poor
security practices and an attitude of secrecy and reluctance to
acknowledge failings inhibit real solutions. We propose a way
forward, a networking future that is bright, optimistic, and
secure.
RPG Programming at its best! Discover A Book That Tells You What
You Should Do and How! Instead of jumping right into the
instructions, this book will provide you first with all the
necessary concepts that you need to learn in order to make the
learning process a whole lot easier. This way, you're sure not to
get lost in confusion once you get to the more complex lessons
provided in the latter chapters. Graphs and flowcharts, as well as
sample codes, are provided for a more visual approach on your
learning You will also learn the designs and forms of Parallel, and
what's more convenient than getting to know both sides! Want to
know More? Buy Now
Analyzing data sets has continued to be an invaluable application
for numerous industries. By combining different algorithms,
technologies, and systems used to extract information from data and
solve complex problems, various sectors have reached new heights
and have changed our world for the better. The Handbook of Research
on Engineering, Business, and Healthcare Applications of Data
Science and Analytics is a collection of innovative research on the
methods and applications of data analytics. While highlighting
topics including artificial intelligence, data security, and
information systems, this book is ideally designed for researchers,
data analysts, data scientists, healthcare administrators,
executives, managers, engineers, IT consultants, academicians, and
students interested in the potential of data application
technologies.
Code Nation explores the rise of software development as a social,
cultural, and technical phenomenon in American history. The
movement germinated in government and university labs during the
1950s, gained momentum through corporate and counterculture
experiments in the 1960s and 1970s, and became a broad-based
computer literacy movement in the 1980s. As personal computing came
to the fore, learning to program was transformed by a groundswell
of popular enthusiasm, exciting new platforms, and an array of
commercial practices that have been further amplified by
distributed computing and the Internet. The resulting society can
be depicted as a "Code Nation"-a globally-connected world that is
saturated with computer technology and enchanted by software and
its creation. Code Nation is a new history of personal computing
that emphasizes the technical and business challenges that software
developers faced when building applications for CP/M, MS-DOS, UNIX,
Microsoft Windows, the Apple Macintosh, and other emerging
platforms. It is a popular history of computing that explores the
experiences of novice computer users, tinkerers, hackers, and power
users, as well as the ideals and aspirations of leading computer
scientists, engineers, educators, and entrepreneurs. Computer book
and magazine publishers also played important, if overlooked, roles
in the diffusion of new technical skills, and this book highlights
their creative work and influence. Code Nation offers a
"behind-the-scenes" look at application and operating-system
programming practices, the diversity of historic computer
languages, the rise of user communities, early attempts to market
PC software, and the origins of "enterprise" computing systems.
Code samples and over 80 historic photographs support the text. The
book concludes with an assessment of contemporary efforts to teach
computational thinking to young people.
This book explores how corpus linguistic techniques can be applied
to close analysis of videogames as a text, particularly examining
how language is used to construct representations of gender in
fantasy videogames. The author demonstrates a wide array of
techniques which can be used to both build corpora of videogames
and to analyse them, revealing broad patterns of representation
within the genre, while also zooming in to focus on diachronic
changes in the representation of gender within a best-selling
videogame series and a Massively Multiplayer Online Role Playing
Game (MMORPG). The book examines gender as a social variable,
making use of corpus linguistic methods to demonstrate how the
language used to depict gender is complex but often repeated. This
book combines fields including language and gender studies, new
media studies, ludolinguistics, and corpus linguistics, and it will
be of interest to scholars in these and related disciplines.
MESH ist ein mathematisches Video ber vielfl chige Netzwerke und
ihre Rolle in der Geometrie, der Numerik und der Computergraphik.
Der unter Anwendung der neuesten Technologie vollst ndig
computergenierte Film spannt einen Bogen von der antiken
griechischen Mathematik zum Gebiet der heutigen geometrischen
Modellierung. MESH hat zahlreiche wissenschaftliche Preise weltweit
gewonnen. Die Autoren sind Konrad Polthier, ein Professor der
Mathematik, und Beau Janzen, ein professioneller Filmdirektor.
Der Film ist ein ausgezeichnetes Lehrmittel f r Kurse in
Geometrie, Visualisierung, wissenschaftlichem Rechnen und
geometrischer Modellierung an Universit ten, Zentren f r
wissenschaftliches Rechnen, kann jedoch auch an Schulen genutzt
werden.
|
|