This volume contains thirteen papers which demonstrate the
usefulness of 2D and 3D digital modelling in archaeology, which as
the title states goes well beyond simply producing illustrative
site maps, but can be used as a creative form of experimental
archaeology. The authors also argue that this vizualization has
been tragcally underused in archaeology and aim to promote its
greater use. Case studies include a model of the voyage of Wulfstan
to Truso, several on how the 3D reconstruction of landscapes can
help identify archaeological sites, the use of 3D modelling to
reinterpret the stratigraphy from a 35 year old excavation of a
site in Greece, a recreation of two Inca monuments in relation to
the sun at the winter solstice, and the use of 3D modelling in
profiling ceramics.
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