Electricity and the inherent risks associated with its use in the
built environment have long since been a priority for the
electrical services industry and also the general public who must
live and work in this environment. By its nature, virtual reality
has the advantage of being safe for both the user and equipment. In
addition, it offers the user an opportunity to be exposed to a
range of scenarios and conditions that either occur infrequently or
are hazardous to replicate. This book presents the design process
of a desktop VR prototype, which was developed to demonstrate how
VR technology can be applied to the electrical services industry
and used to enhance electrical safety and design in the built
environment. The model presented has the potential to be used as an
educational tool for third level students, a design tool for
industry, or as a virtual electrical safety manual for the general
public.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!