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Game Theory Basics (Paperback, New Ed)
Loot Price: R1,128
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Game Theory Basics (Paperback, New Ed)
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Game theory is the science of interaction. This textbook, derived
from courses taught by the author and developed over several years,
is a comprehensive, straightforward introduction to the mathematics
of non-cooperative games. It teaches what every game theorist
should know: the important ideas and results on strategies, game
trees, utility theory, imperfect information, and Nash equilibrium.
The proofs of these results, in particular existence of an
equilibrium via fixed points, and an elegant direct proof of the
minimax theorem for zero-sum games, are presented in a
self-contained, accessible way. This is complemented by chapters on
combinatorial games like Go; and, it has introductions to
algorithmic game theory, traffic games, and the geometry of
two-player games. This detailed and lively text requires minimal
mathematical background and includes many examples, exercises, and
pictures. It is suitable for self-study or introductory courses in
mathematics, computer science, or economics departments.
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