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Beginning Android C++ Game Development (Paperback, 1st ed.) Loot Price: R922
Discovery Miles 9 220
Beginning Android C++ Game Development (Paperback, 1st ed.): Bruce Sutherland

Beginning Android C++ Game Development (Paperback, 1st ed.)

Bruce Sutherland

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Loot Price R922 Discovery Miles 9 220 | Repayment Terms: R86 pm x 12*

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Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner. In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. The techniques contained in this book have been learned by the author, Bruce Sutherland, over a seven-year career which has involved programming on several AAA titles. Versions of these techniques have been used towards shipping game titles on hardware sold by all of the major console manufacturers: Sony, Microsoft and Nintendo.What you'll learn * How to build your first real-world quality game app for Android smartphones and tablets using the power of the Android C++ APIs as found in the NDK * How to do professional level, quality game design, starting the Droid Runner case study that's used throughout this book to illustrate the key concepts * How to build a game engine * How to write a renderer * How to build the Droid Runner game app with entities, game levels and collisions * How to insert perspectives using cameras and more *How to create or integrate audio into your game app * How to submit to the Android app stores like Google Play and Amazon Appstore Who this book is for This book is for game developers looking to get into Android development for the first time, as well as Android game developers who have never used the Native Development Kit (NDK).

General

Imprint: Apress
Country of origin: Germany
Release date: August 2013
First published: 2013
Authors: Bruce Sutherland
Dimensions: 235 x 190 x 18mm (L x W x T)
Format: Paperback
Pages: 316
Edition: 1st ed.
ISBN-13: 978-1-4302-5830-8
Categories: Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
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LSN: 1-4302-5830-6
Barcode: 9781430258308

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