Although the author (with many previous unique Snarkian works under
his belt) describes "Snarkmaster" as the final work in a trilogy,
it stands alone quite distinctly as a unique, gripping tale of a
power struggle between good and evil, concluding with the
development of an unusual intermediate state. Most of the story
takes place prior to the traditional Snark voyage (described in
verse in Lewis Carroll's "The Hunting of the Snark"), but becomes
inextricably linked with it-unless it isn't... The literary
structure of "Snarkmaster" reveals some influence of Carroll's
"Sylvie and Bruno" tales, as the characters (including the great
Charles Dodgson himself) experience dream states and the appearance
of at least one fairy. The comprehensive glossary and painstakingly
hand-detailed maps of each of the islands in the archipelago may
not be essential to follow the story, but they certainly enhance
it. The meticulously hand-inked illustrations emphasize some of the
important aspects of the story and provide a tropical ambiance for
the text. While not necessarily a prerequisite, knowledge of
Carroll's original poem is likely to make Snarkmaster more
enjoyable for most readers.
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