This monograph provides a tutorial on a family of sequential
learning and decision problems known as the multi-armed bandit
problems. In such problems, any decision serves the purpose of
exploring or exploiting or both. This balancing act between
exploration and exploitation is characteristic of this type of
""learning-on-the-go"" problem, in which we have to instantaneously
apply what we have learned so far, even as we continue to learn.
The authors give an in-depth introduction to the technical aspects
of the theory of decision-making technologies. The range is
comprehensive and covers topics that have applications in many
networking systems. These include Recommender systems, Ad Placement
systems, the smart grid, and clinical trials. Online Learning
Methods for Networking is essential reading for students working in
networking and machine learning. Designers of many network-based
systems will find it a valuable resource for improving their
technology.
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