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Serious Games Analytics - Methodologies for Performance Measurement, Assessment, and Improvement (Hardcover, 2015 ed.)
Loot Price: R5,731
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Serious Games Analytics - Methodologies for Performance Measurement, Assessment, and Improvement (Hardcover, 2015 ed.)
Series: Advances in Game-Based Learning
Expected to ship within 12 - 17 working days
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This volume brings together research on how gameplay data in
serious games may be turned into valuable analytics or actionable
intelligence for performance measurement, assessment, and
improvement. Chapter authors use empirical research methodologies,
including existing, experimental, and emerging conceptual
frameworks, from various fields, such as: computer science software
engineering educational data mining statistics information
visualization. Serious games is an emerging field where the games
are created using sound learning theories and instructional design
principles to maximize learning and training success. But how would
stakeholders know what play-learners have done in the game
environment, and if the actions performance brings about learning?
Could they be playing the game for fun, really learning with
evidence of performance improvement, or simply gaming the system,
i.e., finding loopholes to fake that they are making progress? This
volume endeavors to answer these questions.
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