Framework for a Visual Energy Use System identifies software
technologies, which facilitate the use of buildings described in
Building Information Modeling (BIM) tools in both a simulation and
visualization. The study focused on the development of a software3
tool to fulfill the visualization needs of a Visual Energy Use
System. The result of the study was the successful creation of an
automated tool that converts building geometry found in .IFC files
into the .MAP file format understood by Doom 3 game engine. This
document details the methods employed by the IFCtoMAP software
along with a brief discussion of the IFCtoIDF conversion utility.
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