Digital games as transmedia works of art - Games as social
environments - The aesthetics of play - Digital games in pedagogy -
Cineludic aesthetics - Ethics in games - these were some of the
important and fascinating topics addressed during the international
research conference "Clash of Realities" in 2015 and 2016 by more
than a hundred international speakers, academics as well as
artists. This volume represents the best contributions - by, inter
alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas
Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mayra,
and Mark J.P. Wolf.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!