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Books > Professional & Technical > Electronics & communications engineering > Electronics engineering > Circuits & components

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GPU-Based Interactive Visualization Techniques (Hardcover, 2007 ed.) Loot Price: R4,305
Discovery Miles 43 050
GPU-Based Interactive Visualization Techniques (Hardcover, 2007 ed.): Daniel Weiskopf

GPU-Based Interactive Visualization Techniques (Hardcover, 2007 ed.)

Daniel Weiskopf

Series: Mathematics and Visualization

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Loot Price R4,305 Discovery Miles 43 050 | Repayment Terms: R403 pm x 12*

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This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.

General

Imprint: Springer-Verlag
Country of origin: Germany
Series: Mathematics and Visualization
Release date: October 2006
First published: 2007
Authors: Daniel Weiskopf
Dimensions: 297 x 210 x 19mm (L x W x T)
Format: Hardcover
Pages: 312
Edition: 2007 ed.
ISBN-13: 978-3-540-33262-6
Categories: Books > Professional & Technical > Electronics & communications engineering > Electronics engineering > Circuits & components
LSN: 3-540-33262-6
Barcode: 9783540332626

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