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Game Physics (Hardcover, 2nd edition) Loot Price: R2,926
Discovery Miles 29 260
Game Physics (Hardcover, 2nd edition): David H. Eberly

Game Physics (Hardcover, 2nd edition)

David H. Eberly

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Loot Price R2,926 Discovery Miles 29 260 | Repayment Terms: R274 pm x 12*

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Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and uses code examples and working source code to show how they are implemented, culminating in a large collection of physical simulations. The book tackles the complex, challenging issues that other books avoid, including Lagrangian dynamics, rigid body dynamics, impulse methods, resting contact, linear complementarity problems, deformable bodies, mass-spring systems, friction, numerical solution of differential equations, numerical stability and its relationship to physical stability, and Verlet integration methods. This book even describes when real physics isn't necessary - and hacked physics will do.

General

Imprint: Focal Press US
Country of origin: United States
Release date: April 2010
First published: 2010
Authors: David H. Eberly
Dimensions: 242 x 199 x 41mm (L x W x T)
Format: Hardcover
Pages: 902
Edition: 2nd edition
ISBN-13: 978-0-12-374903-1
Categories: Books
LSN: 0-12-374903-4
Barcode: 9780123749031

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