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Beginning iPhone 4 Development - Exploring the iOS SDK (Paperback, 1st ed.)
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Beginning iPhone 4 Development - Exploring the iOS SDK (Paperback, 1st ed.)
Expected to ship within 10 - 15 working days
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The authors of the bestselling Beginning iPhone 3 Development are
back, with the same excellent material completely updated for iOS 4
and written from the ground up using the latest version of Apple's
Xcode 3. All source code has been updated to use the latest Xcode
templates and current APIs, and all-new screenshots show Xcode 3 in
action. Beginning iPhone 4 Development is a complete course in iOS
development. You'll master techniques that work on iPhone, iPad,
and iPod touch. We start with the basics, showing you how to
download and install the tools you'll need, and how to create your
first simple application. Next you'll learn to integrate all the
interface elements iOS users have come to know and love, such as
buttons, switches, pickers, toolbars, and sliders. You'll master a
variety of design patterns, from the simplest single view to
complex hierarchical drill-downs. The confusing art of table
building will be demystified, and you'll learn techniques to save
and retrieve your data using SQLite, iPhone's built-in database
management system and Core Data, the standard for persistence that
Apple brought to iOS with the release of SDK 3. And there's much
more You'll learn to draw using Quartz 2D and OpenGL ES, add
multitouch gestural support (pinches and swipes) to your
applications, and work with the camera, photo library,
accelerometer, and built-in GPS. You'll discover the fine points of
application preferences and learn how to localize your apps for
multiple languages. You'll also learn how to use the new
concurrency APIs included in iOS 4, and make robust multithreaded
applications using Grand Central Dispatch. * The iPhone 4 update to
the best-selling and most recommended book for Cocoa Touch
developers * Written in an accessible, easy-to-follow style * Full
of useful tips and techniques to help you become an iOS pro What
you'll learn * Everything you need to know to develop your own
best-selling iPhone and iPad apps * Best practices for optimizing
your code and delivering great user experiences * How to create
universal apps for both iPhone and iPad Who this book is for Anyone
who wants to start developing for iPhone, iPad, and iPod
touch.Table of Contents * Welcome to the Jungle * Appeasing the
Tiki Gods * Handling Basic Interaction * More User Interface Fun *
Autorotation and Autosizing * Multiview Applications * Tab Bars and
Pickers * Introduction to Table Views * Navigation Controllers and
Table Views * iPad Considerations * Application Settings and User
Defaults * Basic Data Persistence * Grand Central Dispatch,
Background Processing, and You * Drawing with Quartz and OpenGL *
Taps, Touches, and Gestures * Where Am I? Finding Your Way with
Core Location * Whee Gyro and Accelerometer * iPhone Camera and
Photo Library * Application Localization * Where to Next?
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