Keep the information you need on playthings and pop culture at your
fingertips! The Dictionary of Toys and Games in American Popular
Culture is an A-to-Z reference guide to the playthings that amused
us as children and fascinate us as adults. This enlighteningand
entertainingresource, complete with cross-references, provides easy
access to concise but detailed descriptions that place toys and
board games in their social and cultural contexts. From action
figures to yo-yos, the book is your tour guide through the museum
of sought-after collectibles and forgotten treasures that mirror
the fads and fashions that helped define pop culture in the United
States. The Dictionary of Toys and Games in American Popular
Culture is a historical, yet current, reflection of society's
ever-changing attitudes toward childhood and its cultural
touchstones. The book is filled with physical descriptions of each
entry, including size, color, and material composition, and the age
group most often associated with the item. It also includes
biographical sketches of inventors, manufacturers, and distributors
a virtual Who's Who of the American toy industry, including Milton
Bradley, Walt Disney, and Jim Henson. With a brief glimpse through
its pages or a lengthy look from cover to cover, you'll discover
(or re-discover) real hero action figures, toys with commercial
tie-ins, fast-food promotional giveaways, penny prize package toys,
and advertising icons and characters in addition to beloved toys
and board games like Etch-a-Sketch (R), Lincoln Logs (R),
Colorforms (R), Yahtzee (R), and Burp Gun, the first toy advertised
on nationwide television. The Dictionary of Toys and Games in
American Popular Culture presents easy-to-access and easy-to-read
descriptions of such toys as: Barbie (R), bendies, and Beanie
Babies (R) Monopoly (R), Mr. Machine (R), and Mr. Potato Head Pez
(R), Plah-Doh (R), and Pound Puppies (R) Scrabble (R), Silly Putty
(R), and Slinky (R) Tiddly Winks (R), Tinker Toys (R), and Twister
and looks at the people behind the scenes of the biggest names in
toys, including LEGO (R) (Ole Kirk Christiansen) Fisher-Price (R)
(Homer G. Fisher) Mattel (R) (Ruth and Elliott Handler) Hasbro
(Alan, Merrill, and Stephen Hassenfeld) Toys R Us (R) (Charles
Lazarus) Parker Brothers (R) (Edward and George Parker) F.A.O.
Schwartz (Frederick Schwartz) Kenner (R) (Albert Steiner) Tonka (R)
(Russell L. Wenkstern) The Dictionary of Toys and Games in American
Popular Culture also includes an index and a selected bibliography
to meet your casual or professional research needs. Faster (and
more entertaining) than searching through a vast assortment of Web
sites for information, the book is a vital resource for librarians,
toy collectors and appraisers, popular culture enthusiasts, and
anyone with an interest in toyspast and present.
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