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Introduction to 3D Game Programming with DirectX 12 (Mixed media product) Loot Price: R1,336
Discovery Miles 13 360
You Save: R257 (16%)
Introduction to 3D Game Programming with DirectX 12 (Mixed media product): Frank Luna

Introduction to 3D Game Programming with DirectX 12 (Mixed media product)

Frank Luna

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List price R1,593 Loot Price R1,336 Discovery Miles 13 360 | Repayment Terms: R125 pm x 12* You Save R257 (16%)

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. Features: Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores Contains detailed explanations of popular real-time game effects Includes a DVD with source code and all the images (including 4-color) from the book Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12

General

Imprint: Mercury Learning & Information
Country of origin: United States
Release date: April 2016
Authors: Frank Luna
Dimensions: 228 x 178 x 38mm (L x W x T)
Format: Mixed media product
Pages: 900
ISBN-13: 978-1-942270-06-5
Categories: Books > Computing & IT > General
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LSN: 1-942270-06-2
Barcode: 9781942270065

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