In the design of sculpted objects such as the exterior of the car
body, the design engineer is interested to capture the shape of the
sculpted clay or wooden model and create a computer aided design
(CAD) model for product development. This technology is also known
as reverse engineering of shape. Constructing a CAD model from
point cloud data is an inverse problem that is generally ill posed
because the information one has does not uniquely determine the
solution. New methods based on soft computing techniques such as
neural networks, genetic algorithms and traditional analytical
techniques for free-form surface recognition, parameterization for
surface modeling and contour model recognition for rapid
prototyping from point cloud data are presented in this book. The
treatment of the subject should especially be useful to
academicians and professionals who work in the areas of CAD, 3D
data acquisition technologies and rapid product development. This
book may also be of general interest to anyone who wants to
appreciate the computing techniques that go behind the point cloud
processing and surfacing software.
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