This book takes a step-by-step approach to building a complete
interactive 3D game using Silverlight and enhancing it through its
related technologies. The book focuses on practical examples and
has a friendly approach, with the opportunity to learn by
experiment and play. It uses illustrations, screenshots, and
interactive experiences to understand the most complex topics
related to the 3D scenes. This book is designed primarily for C#
developers with basic knowledge of the Visual Studio IDE who want
to develop online 3D games using Silverlight or create interactive
3D scenes for a web site with animated models. No prior experience
in 3D programming, 3D animation, or Silverlight is required. The
book is also aimed at 3D developers who want to improve their
online content, offering innovative 3D models in action.
General
Imprint: |
Packt Publishing Limited
|
Country of origin: |
United Kingdom |
Release date: |
September 2009 |
First published: |
September 2009 |
Authors: |
Gaston C Hillar
|
Dimensions: |
235 x 191 x 23mm (L x W x T) |
Format: |
Paperback
|
Pages: |
452 |
ISBN-13: |
978-1-84719-892-1 |
Categories: |
Books >
Computing & IT >
General theory of computing >
General
|
LSN: |
1-84719-892-9 |
Barcode: |
9781847198921 |
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