Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
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Object-Oriented Programming with Swift 2 (Paperback)
Loot Price: R1,264
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Object-Oriented Programming with Swift 2 (Paperback)
Expected to ship within 10 - 15 working days
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Get to grips with object-oriented programming in Swift to
efficiently build powerful real-world applications About This Book
* Leverage the most efficient object-oriented design patterns in
your Swift applications * Write robust, safer, and better code
using the blueprints that generate objects * Build a platform with
object-oriented code by using real-world elements and represent
them in your app Who This Book Is For If you are an iOS developer
who has a basic idea of object-oriented programming and want to
incorporate its concepts with Swift to optimize your application's
code and create reusable and easily to understand building blocks,
then this book is for you. This is a very useful resource for
developers who want to shift from Objective C, C#, Java, Python,
JavaScript, or other object-oriented languages to Swift What You
Will Learn * Build solid, stable, and reliable applications using
Swift * Work with encapsulation, abstraction, and polymorphism
using Swift 2.0 * Customize constructors and destructors based on
your needs * Develop Swift 2.0 with classes, instances, properties,
and methods * Take advantage of generic code to maximize code reuse
and generalize behaviors * Use state of inheritance,
specialization, and the possibility to overload members * Write
high quality object-oriented code to build apps for iOS or Mac OS X
In Detail Object-Oriented Programming (OOP) is a programming
paradigm based on the concept of objects; these are data structures
that contain data in the form of fields, often known as attributes
and code. Objects are everywhere, and so it is very important to
recognize elements, known as objects, from real-world situations
and know how they can easily be translated into object-oriented
code. Object-Oriented Programming with Swift is an easy-to-follow
guide packed full of hands-on examples of solutions to common
problems encountered with object-oriented code in Swift. It starts
by helping you to recognize objects using real-life scenarios and
demonstrates how working with them makes it simpler to write code
that is easy to understand and reuse. You will learn to protect and
hide data with the data encapsulation features of Swift. Then, you
will explore how to maximize code reuse by writing code capable of
working with objects of different types. After that, you'll
discover the power of parametric polymorphism and will combine
generic code with inheritance and multiple inheritance. Later, you
move on to refactoring your existing code and organizing your
source for easy maintenance and extensions. By the end of the book,
you will be able to create better, stronger, and more reusable
code, which will help you build better applications. Style and
approach This simple guide is packed with practical examples of
solutions to common problems. Each chapter includes exercises and
the possibility for you to test your progress by answering
questions.
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