0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming > Programming languages

Buy Now

Fast Algorithms for 3D-Graphics (Paperback, 2nd ed. 1994) Loot Price: R1,567
Discovery Miles 15 670
Fast Algorithms for 3D-Graphics (Paperback, 2nd ed. 1994): Georg Glaeser

Fast Algorithms for 3D-Graphics (Paperback, 2nd ed. 1994)

Georg Glaeser

 (sign in to rate)
Loot Price R1,567 Discovery Miles 15 670 | Repayment Terms: R147 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

In this book, a variety of algoritbms are described that may be of interest to everyone who writes software for 3D-graphics. It is a book that haB been written for programmers at an intermediate level as well aB for experienced software engineers who simply want to have some particular functions at their disposal, without having to think too much about details like special cases or optimization for speed. The programming language we use is C, and that has many advantages, because it makes the code both portable and efficient. Nevertheless, it should be possible to adapt the ideas to other high-level programming languages. The reader should have a reasonable knowledge of C, because sophisticated pro grams with economical storage household and fast sections cannot be written without the use of pointers. You will find that in the long run it is just aB easy to work with pointer variables as with multiple arrays . .Ass the title of the book implies, we will not deal with algorithms that are very computation-intensive such as ray tracing or the radiosity method. Furthermore, objects will always be (closed or not closed) polyhedra, which consist of a certain number of polygons.

General

Imprint: Springer-Verlag
Country of origin: Germany
Release date: 1995
Authors: Georg Glaeser
Dimensions: 235 x 155 x 17mm (L x W x T)
Format: Paperback
Pages: 306
Edition: 2nd ed. 1994
ISBN-13: 978-3-540-94288-7
Categories: Books > Computing & IT > General theory of computing > Mathematical theory of computation
Books > Computing & IT > Computer software packages > Multimedia
Books > Science & Mathematics > Mathematics > Applied mathematics > Mathematics for scientists & engineers
Books > Computing & IT > Computer programming > Programming languages > General
Promotions
LSN: 3-540-94288-2
Barcode: 9783540942887

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,571 Discovery Miles 25 710
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R863 Discovery Miles 8 630
C++ Programming - Program Design…
D. Malik Paperback R1,687 R1,560 Discovery Miles 15 600
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,910 Discovery Miles 19 100
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Advanced Visual Basic 6 - Power…
Matthew Curland, Gary Clarke Paperback R1,344 Discovery Miles 13 440
Advanced SQL with SAS
Christian F. G. Schendera Hardcover R2,599 Discovery Miles 25 990
The C++ Project - A companion for…
Marcos Tewfiq Hardcover R1,449 Discovery Miles 14 490
A Day in Code- Python - Learn to Code in…
Shari Eskenas Hardcover R692 Discovery Miles 6 920
CSS and HTML for beginners - A Beginners…
Ethan Hall Hardcover R960 Discovery Miles 9 600
Basic Python Commands - Learn the Basic…
Manuel Mcfeely Hardcover R869 R747 Discovery Miles 7 470
CSS For Beginners - The Best CSS Guide…
Ethan Hall Hardcover R997 R853 Discovery Miles 8 530

See more

Partners