0
Your cart

Your cart is empty

Books > Computing & IT > Applications of computing > Audio processing

Buy Now

Developing Creative Content for Games (Paperback) Loot Price: R1,510
Discovery Miles 15 100
Developing Creative Content for Games (Paperback): Greg Johnson

Developing Creative Content for Games (Paperback)

Greg Johnson

 (sign in to rate)
Loot Price R1,510 Discovery Miles 15 100 | Repayment Terms: R142 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works. Key Features Provides the critical skills any good game designer should have, such as narrative, characterization, progression, challenges, world building, plot, and rewards Using a hands-on, learn-by-doing approach, this book teaches prospective game designers how to excel in creating their own worlds and adventures without having to learn any programming or technical computer skills Includes clear and concise chapter objectives, chapter overviews, examples, case studies, key terms and multiple in-depth analyses Multiple case studies are provided and thoroughly analyzed so that readers will be familiar with the concepts and methodologies involved in each task Over the course of the book, readers will develop a professional level asset for inclusion in a portfolio of work suitable for submitting to job applications

General

Imprint: Productivity Press
Country of origin: United States
Release date: February 2019
Authors: Greg Johnson
Dimensions: 254 x 178 x 17mm (L x W x T)
Format: Paperback
Pages: 296
ISBN-13: 978-1-4987-7766-7
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
Books > Computing & IT > Applications of computing > Audio processing > General
LSN: 1-4987-7766-X
Barcode: 9781498777667

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Pro Tools 101 Official Courseware…
Avid Technology Paperback R1,244 Discovery Miles 12 440
JavaScript for Sound Artists - Learn to…
William Turner, Steve Leonard Paperback R1,498 Discovery Miles 14 980
A Filmmaker’s Guide to Sound Design…
Matthew Polis, Peter Rea Paperback R1,051 Discovery Miles 10 510
Game Audio Fundamentals - An…
Keith Zizza Paperback R1,276 Discovery Miles 12 760
Artificial Intelligence and Music…
Martin Clancy Hardcover R4,001 R3,318 Discovery Miles 33 180
Working with Sound - The Future of Audio…
Rob Bridgett Paperback R1,060 Discovery Miles 10 600
JavaScript for Sound Artists - Learn to…
William Turner, Steve Leonard Paperback R1,263 Discovery Miles 12 630
Auditory Interfaces
Stefania Serafin, Bill Buxton, … Hardcover R4,007 R3,325 Discovery Miles 33 250
The Game Music Toolbox - Composition…
Marios Aristopoulos Paperback R1,087 Discovery Miles 10 870
Audio Mastering: The Artists…
Russ Hepworth- Sawyer, Jay Hodgson Hardcover R4,153 Discovery Miles 41 530
Mixing Secrets for the Small Studio
Mike Senior Hardcover R4,180 Discovery Miles 41 800
Audio Production Worktext - Concepts…
Samuel Sauls, Craig Stark Paperback R1,599 Discovery Miles 15 990

See more

Partners