Object-Oriented Python is an intuitive and thorough guide to
mastering object-oriented programming from the ground up. You'll
cover the basics of building classes and creating objects, and put
theory into practice using the pygame package with clear examples
that help visualize the object-oriented style. You'll explore the
key concepts of object-oriented programming - encapsulation,
polymorphism, and inheritance - and learn not just how to code with
objects, but the absolute best practices for doing so. Finally,
you'll bring it all together by building a complex video game,
complete with full animations and sounds. The book covers two fully
functional Python code packages that will speed up development of
graphical user interface (GUI) programs in Python.
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