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Embedded Software Design - A Practical Approach to Architecture, Processes, and Coding Techniques (Paperback, 1st ed.)
Loot Price: R1,004
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Embedded Software Design - A Practical Approach to Architecture, Processes, and Coding Techniques (Paperback, 1st ed.)
Expected to ship within 18 - 22 working days
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Design higher-quality embedded software from concept through
production. This book assumes basic C and microcontroller
programming knowledge and is organized into three critical areas:
Software Architecture and Design; Agile, DevOps, and Processes; and
Development and Coding Skills. You'll start with a basic
introduction to embedded software architecture and the
considerations for a successful design. The book then breaks down
how to architect an RTOS-based application and explore common
design patterns and building blocks. Next, you'll review embedded
software design processes such as TDD, CI/CD, modeling, and
simulation that can be used to accelerate development. Finally, the
book will examine how to select a microcontroller, write
configurable code, coding strategies, techniques, and tools
developers can’t live without. Embedded systems are typically
designed using microcontrollers to build electronic systems with a
dedicated function and real-time responses. Modern systems need to
carefully balance a complex set of features, manage security, and
even run machine learning inferences while maintaining reasonable
costs, scalability, and robustness. By the end of this book, you
will have a defined development process, understand modern software
architecture, and be equipped to start building embedded
systems. What You'll Learn Understand what sound embedded
system design is and how to employ it Explore modern development
processes for quality systems Know where the bits hit the silicon:
how to select a microcontroller Master techniques to write
configurable, automated code Who This Book Is For Embedded
software and hardware engineers, enthusiasts, or any stakeholders
who would like to learn modern techniques for designing and
building embedded systems.
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