Books > Reference & Interdisciplinary > Interdisciplinary studies > Cultural studies > Popular culture
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Toys, Games, and Media (Paperback)
Loot Price: R1,162
Discovery Miles 11 620
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Toys, Games, and Media (Paperback)
Expected to ship within 12 - 17 working days
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This book is a state-of-the-art look at where toys have come from
and where they are likely to go in the years ahead. The focus is on
the interplay between traditional toys and play, and toys and play
that are mediated by or combined with digital technology. As well
as covering the technical aspects of computer mediated play
activities, the authors consider how technologically enhanced toys
are currently used in traditional play and how they are woven into
childrens' lives. The authors contrast their findings about
technologically enhanced toys with knowledge of traditional toys
and play. They link their studies of toys to goals in education and
to entertainment and information transfer.
This book will appeal to students, researchers, teachers, child
care workers and more broadly the entertainment industry. It is
appropriate for courses that deal with the specialized subject of
toys and games, media studies, education and teacher training, and
child development.
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