The Fletcher Pratt Naval Wargame was one of the most successful
naval wargames of the 20th century. The straightforward rules,
based on the innovation of estimating the range in order to hit,
have an enduring fascination as a simulation of the 'big gun era'
1900-1945. As a result of extensive research, this book brings
together previously unpublished material into a comprehensive guide
to these classic rules, including: The full rules, with previously
unpublished amendments by Fletcher Pratt. Optional rules as agreed
by Fletcher Pratt. The previously unpublished strategic game. Solo
wargaming rules. Guidance on how to play the game. Updates for the
rules as suggested by Donald Featherstone. A sample scenario by
Fletcher Pratt, The Action off Murmansk. An in-depth evaluation of
the rules versus naval reality featuring contributions from experts
such as James Dunnigan, Commander Bothwell, Fletcher Pratt and Phil
Barker.
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