As part of the History of Wargaming Project's continuing wargaming
'archaeology', agreement was given to publish this set of rules as
an example of the US Naval War College's use of wargaming as part
of their curriculum in 1969. What is interesting about this set of
rules is they are complete and they have a sample scenario which
helps illuminate the thinking of the wargame designers. There are
straightforward rules for surface-to-air missiles (SAMs), gunnery,
air, torpedoes and mines etc. The use of these rules is clearly
illustrated in the sample game. The rules were clearly written for
others to play the game, even in the absence of the game designers.
The sample game gives the background and briefings and the two
sides ORBATs. Then it sets out the plans of the two sides. It goes
on to set out how the game is setup, managed and played.
General
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