Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or
Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you
want to star in video games such as Fortnite, Call of Duty or Halo?
If so, this book will tell you everything you need to know about
acting for motion capture. This is the first book to provide an
invaluable resource for the education of the next generation of
performers in this exciting medium. Over the last 10 years, a
revolution has occurred in digital production - video games have
overtaken the film and TV industries in terms of production and
revenues. Many video games derive their digital animation from
human performance by means of motion and performance capture.
Actors such as Andy Serkis and Troy Baker have won critical acclaim
for their digital performance in games and film. The book includes
contributions from practitioners working across the globe,
including: actor Kezia Burrows; software developer Stéphane
Dalbera; director Kate Saxon; a group of Japanese games directors;
Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal;
Marc Morisseau, motion editor for Avatar; and a Chinese Motion
Capture suit manufacturer.
General
| Imprint: |
Methuen Drama
|
| Country of origin: |
United Kingdom |
| Release date: |
June 2022 |
| Authors: |
John Dower
• Pascal Langdale
|
| Dimensions: |
216 x 138mm (L x W) |
| Format: |
Hardcover - Cloth over boards / With dust jacket
|
| Pages: |
248 |
| ISBN-13: |
978-1-350-21126-1 |
| Categories: |
Books >
Arts & Architecture >
General
Promotions
|
| LSN: |
1-350-21126-5 |
| Barcode: |
9781350211261 |
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