0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003) Loot Price: R3,043
Discovery Miles 30 430
Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003): John Vince

Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003)

John Vince

Series: Springer Professional Computing

 (sign in to rate)
Loot Price R3,043 Discovery Miles 30 430 | Repayment Terms: R285 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.

General

Imprint: Springer London
Country of origin: United Kingdom
Series: Springer Professional Computing
Release date: October 2013
First published: 2003
Editors: John Vince
Dimensions: 254 x 178 x 15mm (L x W x T)
Format: Paperback
Pages: 244
Edition: Softcover reprint of the original 1st ed. 2003
ISBN-13: 978-1-4471-1106-1
Categories: Books > Computing & IT > General theory of computing > Mathematical theory of computation
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Applications of computing > Image processing > General
LSN: 1-4471-1106-0
Barcode: 9781447111061

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,400 Discovery Miles 24 000
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R702 R638 Discovery Miles 6 380
C++ Programming - Program Design…
D. Malik Paperback R1,660 R1,485 Discovery Miles 14 850
Program Construction - Calculating…
Roland Backhouse Paperback R1,358 Discovery Miles 13 580
Programming Logic & Design…
Joyce Farrell Paperback R1,253 R1,123 Discovery Miles 11 230
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,779 Discovery Miles 17 790
Starting Out with Python, Global Edition
Tony Gaddis Paperback R2,272 R2,114 Discovery Miles 21 140
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,163 Discovery Miles 21 630
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,581 Discovery Miles 15 810
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,169 Discovery Miles 21 690
Object-Oriented Game Development
Julian Gold Paperback R2,202 R1,648 Discovery Miles 16 480

See more

Partners