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Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003) Loot Price: R3,134
Discovery Miles 31 340
Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003): John Vince

Handbook of Computer Animation (Paperback, Softcover reprint of the original 1st ed. 2003)

John Vince

Series: Springer Professional Computing

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Loot Price R3,134 Discovery Miles 31 340 | Repayment Terms: R294 pm x 12*

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Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.

General

Imprint: Springer London
Country of origin: United Kingdom
Series: Springer Professional Computing
Release date: October 2013
First published: 2003
Editors: John Vince
Dimensions: 254 x 178 x 15mm (L x W x T)
Format: Paperback
Pages: 244
Edition: Softcover reprint of the original 1st ed. 2003
ISBN-13: 978-1-4471-1106-1
Categories: Books > Computing & IT > General theory of computing > Mathematical theory of computation
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Applications of computing > Image processing > General
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LSN: 1-4471-1106-0
Barcode: 9781447111061

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