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Books > Computing & IT > Applications of computing > Virtual reality

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Real VR - Immersive Digital Reality - How to Import the Real World into Head-Mounted Immersive Displays (Paperback, 1st ed. 2020) Loot Price: R2,390
Discovery Miles 23 900
Real VR - Immersive Digital Reality - How to Import the Real World into Head-Mounted Immersive Displays (Paperback, 1st ed....

Real VR - Immersive Digital Reality - How to Import the Real World into Head-Mounted Immersive Displays (Paperback, 1st ed. 2020)

Marcus Magnor, Alexander Sorkine-Hornung

Series: Image Processing, Computer Vision, Pattern Recognition, and Graphics, 11900

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Loot Price R2,390 Discovery Miles 23 900 | Repayment Terms: R224 pm x 12*

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With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) immersion. This book provides a comprehensive overview of the algorithms and methods that make it possible to immerse into real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research field. Written by and for scientists, engineers, and practitioners, this book is the definitive reference for anyone interested in finding out about how to import the real world into head-mounted displays.

General

Imprint: Springer Nature Switzerland AG
Country of origin: Switzerland
Series: Image Processing, Computer Vision, Pattern Recognition, and Graphics, 11900
Release date: March 2020
First published: 2020
Editors: Marcus Magnor • Alexander Sorkine-Hornung
Dimensions: 235 x 155mm (L x W)
Format: Paperback
Pages: 355
Edition: 1st ed. 2020
ISBN-13: 978-3-03-041815-1
Categories: Books > Computing & IT > Applications of computing > Virtual reality
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LSN: 3-03-041815-4
Barcode: 9783030418151

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