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The Unpredictability of Gameplay (Paperback)
Loot Price: R1,391
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The Unpredictability of Gameplay (Paperback)
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The Unpredictability of Gameplay explores the many forms of
unpredictability in games and proposes a comprehensive theoretical
framework for understanding and categorizing non-deterministic game
mechanics. Rather than viewing all game mechanics with
unpredictable outcomes as a single concept, Mark R. Johnson
develops a three-part typology for such mechanics, distinguishing
between randomness, chance, and luck in gameplay, assessing games
that range from grand strategy and MMORPGs to slot machines and
card games. He also explores forms of unanticipated
unpredictability, where elements of games fail to function as
intended and create new forms of gameplay in the process. Covering
a range of game concepts using these frameworks, The
Unpredictability of Gameplay then explores three illustrative case
studies: 1) procedural generation, 2) replay value and grinding,
and 3) player-made practices designed to reduce the level of luck
in non-deterministic games. Throughout, Johnson demonstrates the
importance of looking more deeply at unpredictability in games and
game design and the various ways in which unpredictability
manifests while offering an invaluable tool for game scholars and
game designers seeking to integrate unpredictability into their
work.
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