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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)

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A Theory of Objects (Hardcover, 1st ed. 1996. Corr. 2nd printing 1998) Loot Price: R6,894
Discovery Miles 68 940
A Theory of Objects (Hardcover, 1st ed. 1996. Corr. 2nd printing 1998): Martin Abadi, Luca Cardelli

A Theory of Objects (Hardcover, 1st ed. 1996. Corr. 2nd printing 1998)

Martin Abadi, Luca Cardelli

Series: Monographs in Computer Science

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Loot Price R6,894 Discovery Miles 68 940 | Repayment Terms: R646 pm x 12*

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By developing object calculi in which objects are treated as primitives, the authors are able to explain both the semantics of objects and their typing rules, and also demonstrate how to develop all of the most important concepts of object-oriented programming languages: self, dynamic dispatch, classes, inheritance, protected and private methods, prototyping, subtyping, covariance and contravariance, and method specialization. An innovative and important approach to the subject for researchers and graduates.

General

Imprint: Springer-Verlag New York
Country of origin: United States
Series: Monographs in Computer Science
Release date: April 1998
First published: 1996
Authors: Martin Abadi • Luca Cardelli
Dimensions: 235 x 155 x 23mm (L x W x T)
Format: Hardcover
Pages: 396
Edition: 1st ed. 1996. Corr. 2nd printing 1998
ISBN-13: 978-0-387-94775-4
Categories: Books > Computing & IT > General theory of computing > Mathematical theory of computation
Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
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LSN: 0-387-94775-2
Barcode: 9780387947754

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