Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
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A Theory of Objects (Hardcover, 1st ed. 1996. Corr. 2nd printing 1998)
Loot Price: R6,780
Discovery Miles 67 800
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A Theory of Objects (Hardcover, 1st ed. 1996. Corr. 2nd printing 1998)
Series: Monographs in Computer Science
Expected to ship within 10 - 15 working days
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By developing object calculi in which objects are treated as primitives, the authors are able to explain both the semantics of objects and their typing rules, and also demonstrate how to develop all of the most important concepts of object-oriented programming languages: self, dynamic dispatch, classes, inheritance, protected and private methods, prototyping, subtyping, covariance and contravariance, and method specialization. An innovative and important approach to the subject for researchers and graduates.
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