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Unity 2018 Cookbook - Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition (Paperback, 3rd Revised edition) Loot Price: R1,698
Discovery Miles 16 980
Unity 2018 Cookbook - Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition (Paperback, 3rd...

Unity 2018 Cookbook - Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition (Paperback, 3rd Revised edition)

Matt Smith

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Loot Price R1,698 Discovery Miles 16 980 | Repayment Terms: R159 pm x 12*

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Develop quality game components and solve common gameplay problems with various game design patterns Key Features Become proficient at traditional 2D and 3D game development Build amazing interactive interfaces with Unity's UI system Develop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018 Book DescriptionWith the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018. What you will learn Get creative with Unity's shaders and learn to build your own shaders with the new Shader Graph tool Create a text and image character dialog with the free Fungus Unity plugin Explore new features integrated into Unity 2018, including TextMesh Pro and ProBuilder Master Unity audio, including ducking, reverbing, and matching pitch to animation speeds Work with the new Cinemachine and timeline to intelligently control camera movements Improve ambiance through the use of lights and effects, including reflection and light probes Create stylish user interfaces with the UI system, including power bars and clock displays Who this book is forUnity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: August 2018
Authors: Matt Smith
Dimensions: 93 x 75 x 20mm (L x W x T)
Format: Paperback
Pages: 794
Edition: 3rd Revised edition
ISBN-13: 978-1-78847-190-9
Categories: Books > Computing & IT > Computer software packages > Multimedia
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Computer programming > Programming languages > General
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LSN: 1-78847-190-3
Barcode: 9781788471909

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