An Inside Guide to Game Design is for anyone wanting to become a
professional game designer. Focusing on creating the game mechanics
for data-driven games, it covers role-playing, real-time strategy,
first-person shooter, simulation, and other games. Written by a
25-year veteran of the game industry, the guide offers detailed
explanations of how to design the data sets used to resolve game
play for moving, combat, solving puzzles, interacting with NPCs,
managing inventory, and much more. Advice on developing stories for
games, building maps and levels, and designing the graphical user
interface is also included.
General
Imprint: |
A K Peters Ltd
|
Country of origin: |
United States |
Release date: |
March 2011 |
First published: |
2011 |
Authors: |
Michael Moore
|
Dimensions: |
229 x 152 x 23mm (L x W x T) |
Format: |
Paperback
|
Pages: |
392 |
ISBN-13: |
978-1-56881-433-9 |
Categories: |
Books
|
LSN: |
1-56881-433-X |
Barcode: |
9781568814339 |
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