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Books > Computing & IT > Computer programming > Programming languages > Machine macro & assembly languages

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Learn WebAssembly - Build web applications with native performance using Wasm and C/C++ (Paperback) Loot Price: R1,229
Discovery Miles 12 290
Learn WebAssembly - Build web applications with native performance using Wasm and C/C++ (Paperback): Mike Rourke

Learn WebAssembly - Build web applications with native performance using Wasm and C/C++ (Paperback)

Mike Rourke

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Loot Price R1,229 Discovery Miles 12 290 | Repayment Terms: R115 pm x 12*

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In the first definitive guide on WebAssembly, you'll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications . Key Features Generate WebAssembly modules from C and C++ using Emscripten and interact with these modules in the browser Learn how to use WebAssembly outside of the browser and load modules using Node.js Build a high-performance application using C and WebAssembly and port an existing C++ game to WebAssembly using Emscripten Book DescriptionWebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly. What you will learn Learn how WebAssembly came to be and its associated elements (text format, module, and JavaScript API) Create, load, and debug a WebAssembly module (editor and compiler/toolchain) Build a high-performance application using C and WebAssembly Extend WebAssembly's feature set using Emscripten by porting a game written in C++ Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods Who this book is forIf you are a web developer or C/C++ programmer keen to leverage the powerful technology of WebAssembly to build high-performance web applications, then this book is for you.

General

Imprint: Packt Publishing Limited
Country of origin: United Kingdom
Release date: September 2018
Authors: Mike Rourke
Dimensions: 93 x 75 x 25mm (L x W x T)
Format: Paperback
Pages: 328
ISBN-13: 978-1-78899-737-9
Categories: Books > Computing & IT > Computer programming > Programming languages > Machine macro & assembly languages
Books > Computing & IT > Internet > Internet languages > General
LSN: 1-78899-737-9
Barcode: 9781788997379

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