|
Books > Computing & IT > Internet > Internet languages > General
For courses in Python programming. A clear and student-friendly
introduction to the fundamentals of Python In Starting Out with
Python, 5th Edition, Tony Gaddis' accessible coverage introduces
students to the basics of programming in a high-level language.
Python, an easy-to-learn and increasingly popular object-oriented
language, allows readers to become comfortable with the
fundamentals of programming without the troublesome syntax that can
be challenging for novices. With the knowledge acquired using
Python, students gain confidence in their skills and learn to
recognize the logic behind developing high-quality programs.
Starting Out with Python discusses control structures, functions,
and lists before classes. As with all Gaddis texts, clear and
easy-to-read code listings, concise and practical real-world
examples, focused explanations, and an abundance of exercises
appear in every chapter. Updates to the 5th Edition include a new
chapter on database programming, and new coverage of GUI
programming, string processing and formatting, and turtle graphics
topics.
The Deitels' groundbreaking How to Program series offers
unparalleled breadth and depth of programming fundamentals,
object-oriented programming concepts and intermediate-level topics
for further study. Java How to Program, Late Objects, 11th Edition,
presents leading-edge computing technologies using the Deitel
signature live-code approach, which demonstrates concepts in
hundreds of complete working programs. The 11th Edition presents
updated coverage of Java SE 8 and new Java SE 9 capabilities,
including JShell, the Java Module System, and other key Java 9
topics.
This thoroughly class tested text and online tutorial gives a
complete introduction to the essentials of the XML standard. It
will teach students how to apply web technologies to develop XML
based web applications. Through the book, the student will build
applications that work together to construct interesting and
workable web applications.
A practical introduction to Java programming-fully revised for the
latest version, Java SE 17 Thoroughly updated for Java Platform
Standard Edition 17, this hands-on resource shows, step by step,
how to get started programming in Java from the very first chapter.
Written by Java guru Herbert Schildt, the book starts with the
basics, such as how to create, compile, and run a Java program.
From there, you will learn essential Java keywords, syntax, and
commands. Java: A Beginner's Guide, Ninth Edition covers the basics
and touches on advanced features, including multithreaded
programming, generics, Lambda expressions, and Swing. Enumeration,
modules, and interface methods are also clearly explained. This
guide delivers the appropriate mix of theory and practical coding
necessary to get you up and running developing Java applications in
no time! Clearly explains all of the new Java SE 17 features
Features self-tests, exercises, and downloadable code samples
Written by bestselling author and leading Java authority Herbert
Schildt
A groundbreaking, flexible approach to computer science anddata
science The Deitels' Introduction to Python for ComputerScience and
Data Science: Learning to Program with AI, Big Data and the
Cloudoffers a unique approach to teaching introductory Python
programming,appropriate for both computer-science and data-science
audiences. Providing themost current coverage of topics and
applications, the book is paired withextensive traditional
supplements as well as Jupyter Notebooks supplements.Real-world
datasets and artificial-intelligence technologies allow students
towork on projects making a difference in business, industry,
government andacademia. Hundreds of examples, exercises, projects
(EEPs) and implementationcase studies give students an engaging,
challenging and entertainingintroduction to Python programming and
hands-on data science. The book's modular architecture enables
instructors toconveniently adapt the text to a wide range of
computer-science anddata-science courses offered to audiences drawn
from many majors.Computer-science instructors can integrate as much
or as little data-scienceand artificial-intelligence topics as
they'd like, and data-science instructorscan integrate as much or
as little Python as they'd like. The book aligns withthe latest
ACM/IEEE CS-and-related computing curriculum initiatives and
withthe Data Science Undergraduate Curriculum Proposal sponsored by
the NationalScience Foundation.
"Blue Pelican Java" is a somewhat unusual high school computer
science textbook. Most computer science texts will begin with a
section on the history of computers followed with a flurry of
definitions that are just "so many words" to the average student.
The approach here is to first give the student some experience upon
which to hang the definitions that come later. The usual practice
of introducing classes and objects is deferred until the student
has a firm grasp of the fundamentals (loops, decision structures,
etc). Thus, the beginning student is not overwhelmed by the
simultaneous introduction of OOPs and the fundamentals. The book
includes plenty of exercises (many in "contest" form), programming
projects, and a huge appendix.
Chatbots offer exceptional services to end-users due to various
factors including the ability to respond to customers' requests
quickly according to their convenience. Given the magnitude of
research and interest in chatbots, further study on several vital
and evolving concerns including human-bot interaction, chatbot
adoption, chatbot architecture and design considerations, and
chatbot evaluation is required to ensure the technology is utilized
appropriately. Trends, Applications, and Challenges of Chatbot
Technology provides novel research content and reviews of current
chatbot technology and sheds light on challenges and open questions
as well as possible research directions. Covering key topics such
as human-computer interaction, customer support, and algorithms,
this reference work is ideal for computer scientists, industry
professionals, policymakers, researchers, academicians,
practitioners, scholars, instructors, and students.
This book is for novices If you have never done any programming
before - if you are a complete novice - this book is for you. This
book assumes no prior knowledge of programming. It starts from
scratch. It is written in a simple, direct style for maximum
clarity. It is aimed at first level students at universities and
colleges, but it is also suitable for novices studying alone. The
approach of this book We explain how to use objects early in this
book. Our approach is to start with the ideas of variables,
assignment and methods, then introduce the use of objects created
from library classes. Next we explain how to use control structures
for selection and looping. Then comes the treatment of how to write
your own classes. We wanted to make sure that the fun element of
programming was paramount, so we use graphics right from the start.
We think graphics is fun, interesting and clearly demonstrates all
the important principles of programming. But we haven't ignored
programs that input and output text - they are also included. The
programs we present use many of the features of a graphical user
interfaces (GUIs), such as buttons, scroll bars and text boxes. But
we also explain how to write console programs in Java. We introduce
new ideas carefully one-at-a-time, rather than all at once. So, for
example, there is a single chapter on writing methods. We introduce
simple ideas early and more sophisticated ideas later on.
|
|